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    Home » E3 Preview: Virtual Reality, Interactivity, “Star Wars”

    E3 Preview: Virtual Reality, Interactivity, “Star Wars”

    By SHOOTFriday, June 12, 2015Updated:Tuesday, May 14, 2024No Comments2139 Views
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    In this June 11, 2014 file photo, a man tries out the Oculus Rift virtual reality headset at the Oculus booth at the Electronic Entertainment Expo, in Los Angeles. (AP Photo/Jae C. Hong, File)

    270 exhibitors to showcase more than 1,600 products

    By Derrik J. Lang, Entertainment Writer

    LOS ANGELES (AP) --

    At this year's Electronic Entertainment Expo, video games alone won't soak up all the attention.

    Besides the usual laundry list of sequels and new titles coming to gaming consoles, next week's annual interactive extravaganza at the Los Angeles Convention Center will also play host to exhibitors from around the world pushing augmented and virtual reality systems, video streaming services, as well as games specifically created for PCs and mobile devices.

    "We have a tradition of being open to new technologies, new game companies and new approaches," said Michael Gallagher, president of the Electronic Software Association, which organizes the industry trade show. "We have more than 270 exhibitors at E3 this year showing over 1,600 products, including 100 of them that haven't even been teased. It's meant to be a very diverse environment. This will probably be the most diverse E3 in the show's history."

    Here's a look at what's likely to unfold during gaming's biggest week:

    VIRTUALLY HEAD OVER HEELS
    With virtual reality systems like the Oculus Rift, Project Morpheus and HTC Vive scheduled for release throughout the next year, game creators are expected to heavily tout their VR experiences in an effort to wrap the immersive technology around consumers' noggins. Microsoft might similarly use its presence at E3 to hype HoloLens, the augmented reality headset it unveiled earlier this year with a rendition of "Minecraft" set amid the real world.

    DEEPER DIVE
    The looming reality of VR is projected to take center stage at E3. However, there are still plenty of other upcoming interactive experiences that won't need to be strapped to consumers' faces. After being teased at last year's E3, many developers are planning to provide further details on updated versions of popular series due in just a few months, including 343 Industries' "Halo 5: Guardians," Konami's "Metal Gear Solid V: The Phantom Pain" and Crystal Dynamics' "Rise of the Tomb Raider."

    OUT OF RETIREMENT
    While the E3 show floor is always littered with the latest editions of long-running series, a few entries anticipated at this year's show haven't been seen in at least five years. "Doom," ''Fallout," ''Mirror's Edge," ''Just Cause," ''Guitar Hero" and "Star Wars: Battlefront" are among the franchises being dusted off for this year's E3. In the case of "Star Fox," Nintendo hasn't released an all-new mission for the vulpine fighter pilot in nearly a decade.

    THE FORCE IS STRONG
    Speaking of "Battlefront," the "Star Wars" franchise will be in full force at E3. Electronic Arts is hyperdriving into the Los Angeles Convention Center with that multiplayer blast-'em-up, while Disney is landing with the latest installment of its "Disney Infinity" toys-to-life series, which will introduce such characters as Yoda and Han Solo to its toy-game empire. EA could also unleash more details about another interactive "Star Wars" episode that's being created by Visceral Games.

    A NEW BREED
    Star Fox, Master Chief and Lara Croft are making their way onto the latest generation of consoles, but what about the Prince of Persia, Marcus Fenix or Samus Aran? If history is any indication, it's likely a few publishers will use E3 as an opportunity to publicly announce the resurrection of such long-gone protagonists. Could a higher-definition revival of "Prince of Persia," ''Gears of War" or "Metroid" be forthcoming for the PlayStation 4, Xbox One or Wii U consoles?

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    Category:News
    Tags:E3Star WarsVirtual Reality



    Kathleen Kennedy, Steward Of “Star Wars,” Steps Down From Lucasfilm

    Thursday, January 15, 2026

    After more than 13 years at the helm of Lucasfilm, Kathleen Kennedy is stepping down from the "Star Wars" factory founded by George Lucas. The Walt Disney Co. announced Thursday that it will now turn to Dave Filoni to steer "Star Wars," as president and chief creative officer, into its sixth decade and beyond. Filoni, who served as the chief commercial officer of Lucasfilm, will inherit the mantle of one of the movies marquee franchises, alongside Lynwen Brennan, president and general manager of Lucasfilm's businesses, who will serve as co-president. "When George Lucas asked me to take over Lucasfilm upon his retirement, I couldn't have imagined what lay ahead," said Kennedy. "It has been a true privilege to spend more than a decade working alongside the extraordinary talent at Lucasfilm." Kennedy, Lucas' handpicked successor, had presided over the ever-expanding science-fiction world of "Star Wars" since Disney acquired it in 2012. In announcing Thursday's news, Bob Iger, chief executive officer of the Walt Disney Co. called her "a visionary filmmaker." Kennedy oversaw a highly lucrative but often contentious period in "Star Wars" history that yielded a blockbuster trilogy and acclaimed streaming spinoffs such as "The Mandalorian" and "Andor," yet found increasing frustration from longtime fans. Under Kennedy's stewardship, Lucasfilm amassed more than $5.6 billion in box office and helped establish Disney+ as a streaming destination — achievements that easily validated the $4.05 billion Disney plunked down for the company. But Kennedy also struggled to deliver the big-screen magic that Lucas captured in the original trilogy from the late 1970s and early 1980s, and her relationship with "Star Wars" loyalists became a saga of its own. Filoni has... Read More

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