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    Home » E3 To See More Original Video Game Releases

    E3 To See More Original Video Game Releases

    By SHOOTWednesday, June 4, 2014Updated:Tuesday, May 14, 2024No Comments2149 Views
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    This photo provided by Activision shows a scene from the video game, "Destiny." (AP Photo/Activision)

    A new "Destiny" for non-sequel video games

    By Derrik J. Lang, Entertainment Writer

    LOS ANGELES (AP) --

    Don’t call it a comeback.

    The recent success of “Titanfall” and “Watch Dogs” has laid the foundation for several new video games that don’t contain numbers in their names to be hyped at next week’s Electronic Entertainment Expo, the gaming industry’s annual trade show. With anticipation building for several all-new titles, have game developers finally found the cure for sequelitis?

    The industry has long mined popular games like “Call of Duty,” ‘’Super Mario Bros.” and “Final Fantasy” for a chain of spinoffs and sequels, but change is afoot ahead of this year’s E3. The flashy trade show, expected to draw more than 48,000 attendees, will be populated by more original titles than in recent years.

    The sci-fi shooter “Destiny,” alternate history adventure “The Order: 1886,” cartoony shoot-’em-up “Sunset Overdrive” and man-versus-monster match-up “Evolve” could steal attention away from the latest crop of “Call of Duty,” ‘’Halo” and “Assassin’s Creed” games, the same way that then unheard-of “Watch Dogs” and “Titanfall” did the past two years at E3.

    Despite such triumphs, original games likely won’t outnumber sequels at E3. There’s a plethora of new installments scheduled to be promoted across the cavernous halls of the Los Angeles Convention Center, including the latest editions of “The Sims,” ‘’Fable,” ‘’Call of Duty,” ‘’Far Cry,” ‘’Metal Gear Solid,” ‘’Dragon Age” and “Assassin’s Creed” series.

    “We’re at the beginning of a hardware cycle, and we’ll be at our annual show where we love to introduce new brands, so I think that means we’ll have a higher combination of new brands than what you might have seen at E3 over the past three or four years,” said Tony Key, senior vice president of sales and marketing at “Watch Dogs” publisher Ubisoft.

    “Watch Dogs,” an open-world action game that casts players as a vigilante hacker roaming around Chicago, sold 4 million copies after it debuted last week, becoming gaming’s best-selling “new IP.” That’s industry-speak for original intellectual property — essentially a game that’s not a sequel or licensed from an existing entertainment franchise.

    By showcasing the game’s unique ability to “hack” into the virtual city’s infrastructure, as well as other players’ sessions, “Watch Dogs” cemented itself as the most talked-about game of E3 when Ubisoft unveiled it two years ago. Bungie, the studio responsible for the original “Halo” games, hopes for similar buzz for “Destiny.”

    “We have a new IP,” said Eric Osborne, community and marketing relations manager at “Destiny” developer Bungie. “We’re not forgetting that we have a lot of people to convince that what we’re building is amazing. We’re convinced over here, which is why we’re gonna roll a ‘beta’ (test version) out in July and let people experience a huge chunk of the game for themselves.”

    Similar to the “Halo” games, “Destiny” is a first-person shooter set in a sprawling sci-fi galaxy, but unlike the developer’s previous series, “Destiny” requires gamers to always play online and team up to take down foes. Activision Blizzard Inc. is spending $500 million to market and develop the game — an unprecedented monumental bet on a title with no proven track record.

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    Category:News
    Tags:E3



    Kathleen Kennedy, Steward Of “Star Wars,” Steps Down From Lucasfilm

    Thursday, January 15, 2026

    After more than 13 years at the helm of Lucasfilm, Kathleen Kennedy is stepping down from the "Star Wars" factory founded by George Lucas. The Walt Disney Co. announced Thursday that it will now turn to Dave Filoni to steer "Star Wars," as president and chief creative officer, into its sixth decade and beyond. Filoni, who served as the chief commercial officer of Lucasfilm, will inherit the mantle of one of the movies marquee franchises, alongside Lynwen Brennan, president and general manager of Lucasfilm's businesses, who will serve as co-president. "When George Lucas asked me to take over Lucasfilm upon his retirement, I couldn't have imagined what lay ahead," said Kennedy. "It has been a true privilege to spend more than a decade working alongside the extraordinary talent at Lucasfilm." Kennedy, Lucas' handpicked successor, had presided over the ever-expanding science-fiction world of "Star Wars" since Disney acquired it in 2012. In announcing Thursday's news, Bob Iger, chief executive officer of the Walt Disney Co. called her "a visionary filmmaker." Kennedy oversaw a highly lucrative but often contentious period in "Star Wars" history that yielded a blockbuster trilogy and acclaimed streaming spinoffs such as "The Mandalorian" and "Andor," yet found increasing frustration from longtime fans. Under Kennedy's stewardship, Lucasfilm amassed more than $5.6 billion in box office and helped establish Disney+ as a streaming destination — achievements that easily validated the $4.05 billion Disney plunked down for the company. But Kennedy also struggled to deliver the big-screen magic that Lucas captured in the original trilogy from the late 1970s and early 1980s, and her relationship with "Star Wars" loyalists became a saga of its own. Filoni has... Read More

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