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    Home » GLAAD Study Finds Pandemic-Sparked Decline In LGBTQ Representation On Network TV

    GLAAD Study Finds Pandemic-Sparked Decline In LGBTQ Representation On Network TV

    By SHOOTThursday, January 14, 2021Updated:Tuesday, May 14, 2024No Comments3049 Views
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    This image released by HBO shows Zendaya, left, and Hunter Schafer in a scene from the series “Euphoria." LGBTQ and gender inclusiveness on television has retreated slightly this season due to delays and shutdowns cased by the COVID-19 pandemic, according to a new study out Thursday by the advocacy group GLAAD. There were also declines in LGBTQ representation on streaming services and prime-time scripted cable shows, triggered in part by production shutdowns of such series as “The L Word,” “Euphoria" and “Killing Eve.” (HBO via AP)

    1 in 5 LGBTQ characters connected to 4 show writers/creators--Shonda Rhimes, Greg Berlanti, Lena Waithe and Ryan Murphy

    By Mark Kennedy, Entertainment Writer

    NEW YORK (AP) --

    LGBTQ and gender inclusiveness on television has retreated slightly this season due to delays and shutdowns caused by the COVID-19 pandemic, according to a new study out Thursday by the advocacy group GLAAD.

    The percentage of regularly seen LGBTQ characters on streaming as well as primetime broadcast TV and cable during the 2020-21 season fell. Primetime broadcast fell to 9.1% after reaching an all-time high of 10.2% last season. That represents the first decrease since GLAAD's 2013-14 report.

    "We're hoping that is just a blip and not the beginning of a trend," GLAAD's President & CEO Sarah Kate Ellis said in an interview, adding that the decrease overall was largely due to fewer shows being made.

    GLAAD's report, "Where We Are on TV," found that 70 out of 773 series regular characters on broadcast scripted primetime TV were LGBTQ. Last year, those numbers were 90 out of a total of 879 characters. Recurring LGBT characters were also down.

    There were also declines in LGBTQ representation on streaming services and primetime scripted cable shows, triggered in part by production shutdowns of such series as "The L Word," "Euphoria" and "Killing Eve."

    GLAAD is asking the industry to reach 20% representation of LGBTQ regularly seen characters on all three platforms by 2025, and to ensure that half of LGBTQ characters on every TV platform are people of color within the next two years.

    The group found good news on the second request in the latest study — over half of LGBTQ characters on cable television were people of color, meeting GLAAD's challenge. And for a second year, GLAAD counted more LGBTQ regular and recurring women on primetime broadcasts than LGBTQ men.

    The advocacy group noted that nearly half of all LGBTQ representation in prime-time scripted cable is seen on just three networks — FX, Freeform and Showtime. It urged other networks to follow their lead.

    The report also found that nearly one in every five LGBTQ characters is connected to just four show writers and creators — Shonda Rhimes, Greg Berlanti, Lena Waithe and Ryan Murphy. 

    Ellis noted that data from the Nielsen company shows that pandemic-affected Americans — age 18 and over — are averaging 37 hours of TV a week — almost a second full-time job. That means the stakes are even higher for GLAAD's goals of reaching representation, even as the fragility of positive movement is clear.

    "The content is more important than ever and it's having a bigger impact than ever. So for us we're thrilled that the drop wasn't as big as it could have been. But, if all things are equal, then even if the quantity of programs goes down, the representation shouldn't," Ellis said.

    An estimated 4.5% of adults in the United States, approximately 11.3 million people, identify as LGBTQ, according to the Williams Institute at UCLA School of Law. GLAAD and The Harris Poll have found that 20% of Americans ages 18-34 identify as LGBTQ.

    While streaming and cable shows have found homes for LGBTQ characters, GLAAD focuses on gains made on broadcast channels because, unlike those TV alternatives, channels like ABC, NBC, CBS and Fox are in everybody's household. 

    "We still do focus on broadcast because that's where a majority of Americans are still taking in and absorbing content. That's still where the majority of Americans might meet their first gay person or transgender person or bisexual person for the first time," Ellis said.

    GLAAD also found that the number of characters living with HIV plunged from nine to three — all three on FX's "Pose," set in the late 1980s. The organization is calling on the industry to introduce no less than three new regular or recurring LGBTQ characters living with HIV each year on cable or broadcast primetime. 

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    Category:News
    Tags:GLAADLena WaitheLGBTQRyan MurphyShonda Rhimes



    Video Game Performers Ratify Contract To End Nearly Yearlong Strike

    Wednesday, July 9, 2025

    Unionized video game performers have overwhelmingly voted to approve a new contract with their employers. The vote, whose results were announced Wednesday night by the Screen Actors Guild-American Federation of Television and Radio Artists, ends a nearly three-year-long effort from union negotiators to obtain a new contract for the performers. The process, which included an 11-month strike against several major game makers, hinged on how artificial intelligence would affect performers in the industry. SAG-AFTRA said 95% of the members who voted favored ratification. The new contract delivers pay raises, control over performers' likenesses and artificial intelligence protections. A tentative contract agreement was first reached in early June between the union and an industry bargaining group consisting of several major video game companies, including Activision, Disney and Electronic Arts. Video game performers "endured a great deal of sacrifice throughout the 11-month strike," Duncan Crabtree-Ireland, the SAG-AFTRA national executive director and chief negotiator said in a press release announcing the results. "Now that the agreement is ratified, video game performers will be able to enjoy meaningful gains and important A.I. protections, which we will continue to build on as uses of this technology settle and evolve," Crabtree-Ireland wrote. Audrey Cooling, a spokesperson for the video game producers involved in the deal, wrote that the agreement "delivers historic wage increases, industry-leading A.I. protections, and enhanced health and safety measures for performers." "We look forward to building on our industry's decades-long partnership with the union and continuing to create groundbreaking entertainment experiences for billions of players... Read More

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