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    Home » An “Inside Out” Look At Pixar’s Latest Film

    An “Inside Out” Look At Pixar’s Latest Film

    By SHOOTMonday, April 6, 2015Updated:Tuesday, May 14, 2024No Comments2178 Views
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    This photo provided by Disney-Pixar shows the characters Anger, Fear, Joy, Sadness and Disgust looking out upon Riley's Islands of Personality, in a scene from the new animated film, "Inside Out." (AP Photo/Copyright Disney-Pixar)

    Oscar-winning animation studio gets emotional with movie 5½ years in the making

    By Sandy Cohen, Entertainment Writer

    EMERYVILLE, Calif. (AP) --

    Fear, anger, disgust, sadness and joy have taken over Pixar headquarters, and things are going great.

    The Oscar-winning animation studio is celebrating the completion of "Inside Out," a film that features each of those emotions as personified characters controlling operations inside in a little girl's head.

    Sculptures, sketches, paintings and other concept art from the film 5½ years in the making fills a gallery at the studio's resort-like headquarters in Northern California. Some 350 artists and technicians collaborated under the direction of Pete Docter ("Up," ''Monsters, Inc.") to bring the imaginative adventure to life.

    "Inside Out" tells a story of two worlds — the external, human world and the internal landscape of the mind — and how they influence one another. As 11-year-old Riley navigates the human world, including a move from her native Minnesota to San Francisco, her mind's staff of emotions handle her internal goings-on.

    Joy (Amy Poehler) was the de facto leader of the emotion team, but when she and Sadness (Phyllis Smith) get lost deep in the recesses of Riley's subconscious, Fear (Bill Hader), Anger (Lewis Black) and Disgust (Mindy Kaling) are left in charge. Joy and Sadness, with the help of a character named Bing Bong, must bridge their differences to ensure Riley's happiness and the ongoing development of her personality — heady territory for an animated, family film.

    With the project recently completed, Docter and producer Jonas Rivera invited reporters to Pixar to explain why "Inside Out" was so time-consuming.

    Animated movies typically take longer than live action to produce because everything has to be built — not only the sets and costumes but the characters and cameras.

    On this film, though, the artists had to create entire worlds.

    "Inside Out" started with an idea from Docter inspired by his daughter, who'd gone from an outgoing, happy kid to a quiet, sullen pre-teen. He imagined a story set inside a little girl's mind that explored what went on in there.

    His team met with neuroscientists and psychologists to learn some basics about emotion, memory and mind function.

    Then it was up to the story artists to develop characters based on that information, conceptualize how they should look and act and come up with a script. Meanwhile, production designer Ralph Eggleston was dreaming up what the world of mind and personality might look like.

    "It was an intellectual idea we had to conceptualize," he said. "The biggest challenge was what is the mind?"

    Filming comes next, before animation, inverting the familiar lights-camera-action formula.

    "In animation, it's camera, action, lights," said director of photography Patrick Lin.

    Animators — a team of 45 in the case of "Inside Out" — give expression and personality to the characters. It takes about a week to produce three seconds of animation, said directing animator Jamie Roe.

    Lighting comes last, and it functions like a cinematographer would on a live-action film, shaping the shot and directing the eye, said lighting artist Angela Reisch. Like animation, lighting each scene is a painstaking process, and artists can complete only a few shots a week.

    The film is set for release June 19.

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    Category:News
    Tags:DisneyInside OutPixar



    Disney Invests $1B In OpenAI; Deal Will Bring Characters Like Mickey Mouse To Sora AI Video Tool

    Thursday, December 11, 2025

    Disney is investing $1 billion in OpenAI and will bring characters such as Mickey Mouse, Cinderella and Luke Skywalker to the AI company's Sora video generation tool, in a licensing deal that the two companies announced on Thursday. At the same time, Disney went after Google, demanding the tech company stop exploiting its copyrighted characters to train its AI systems. The OpenAI agreement makes the Walt Disney Co. the first major content licensing partner for Sora, which uses generative artificial intelligence to create short videos. Under the three-year licensing deal, fans will be able to use Sora to generate and share videos based on more than 200 Disney, Marvel, Pixar and Star Wars characters. AI video generators like Sora have wowed with their ability to quickly create realistic clips based merely on text prompts. But a flood of such videos on social media, including clips depicting celebrities and deceased public figures, has raised worries about "AI slop" crowding out human-created work alongside concerns about misinformation, deepfakes and copyright. Disney and OpenAI said they are committed to responsible use of AI that protects the safety of users and the rights of creators. "This agreement shows how AI companies and creative leaders can work together responsibly to promote innovation that benefits society, respect the importance of creativity, and help works reach vast new audiences," OpenAI CEO Sam Altman said. Disney CEO Robert Iger said the deal will "extend the reach of our storytelling through generative AI, while respecting and protecting creators and their works." As part of the deal, some user-generated Sora videos will be made available on the Disney+ streaming service. Disney will also become a "major customer" of... Read More

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