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    Home » Microsoft Demoes HoloLens Headset At E3

    Microsoft Demoes HoloLens Headset At E3

    By SHOOTTuesday, June 16, 2015Updated:Tuesday, May 14, 2024No Comments2335 Views
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    Microsoft Studios executive Saxs Persson demonstrates how the HoloLens is used to play "Minecraft" at the Xbox E3 2015 briefing ahead of the Electronic Entertainment Expo at the University of Southern California's Galen Center on Monday, June 15, 2015 in Los Angeles. (AP Photo/Damian Dovarganes)

    By Ryan Nakashima, Business Writer

    LOS ANGELES (AP) --

    Microsoft has promised that hundreds of games designed for its older Xbox 360 will work on its newer Xbox One console, starting with a handful of titles this year. It also showed off how its HoloLens headset can be used to play "Minecraft" via hologram on a coffee table.

    The presentation on Monday kicked off Microsoft's presence at E3, the annual video game conference that draws thousands of bloggers, gamers and journalists from around the world.

    In addition, the company showed footage of Xbox One games coming this holiday season, including "Halo 5: Guardians," with multiplayer support for 24 players, up from 16 for the previous installment. And it announced "Gears of War 4" would be available exclusively to its platform next year.

    The announcements come as Microsoft attempts to catch up from being behind in the console wars. It said in April it had sold 10 million Xbox One units since launch in November 2013. In contrast, Sony says that by March, it had sold 22.3 million PlayStation 4s, which launched the same month.

    "If you've been waiting to move from your Xbox 360, now is the time," Xbox head Phil Spencer told a crowd of hundreds at The Galen Center, an arena on the campus of the University of Southern California.

    By adding backward compatibility to select games like "Mass Effect" — starting Monday for some 300,000 players in its preview program — Microsoft hopes gamers can ditch their old consoles for the newer one. It also is a dig at Sony's PlayStation Plus subscription service, which offers older PS3 games for streaming but costs $50 a year.

    "We won't charge you to play the games you already own," said Mike Ybarra, Xbox's head of platform engineering.

    Microsoft demonstrated how its HoloLens could herald the next generation of gaming. It's an augmented reality headset that allows the viewer to see holograms amid the real world.

    Microsoft Studios executive Saxs Persson played "Minecraft" with the headset on while staring at a wall. He also played using gestures and voice commands, interacting with the world on an empty coffee table.

    A special camera allowed the audience to see what he was seeing — a perfect 3-D representation of a pixelated "Minecraft" world.

    He zoomed into the scene by saying "closer" and could look through walls to see inside rooms and underground simply by moving his head inside the hologram. He could navigate by pinching his fingers and moving his arm.

    Beside him, Lydia Winters, brand director for "Minecraft" maker Mojang AB, played her own character in the same world using Microsoft's Surface tablet.

    "Microsoft HoloLens gives the community a different way to play in the worlds they already love," she said.

    Microsoft didn't announce pricing or availability.

    The demo came a week after it was announced that an Xbox One controller will come with every Oculus Rift headset, a virtual reality device that also immerses wearers in fictional environments but blocks out the real world. Upcoming Xbox One games will be playable on that headset as well.

    For hardcore gamers, Microsoft also announced the sale of a new $150 controller called Xbox Elite, with interchangeable thumbsticks, paddles, and buttons whose functions can be swapped around, starting in October.

    Mikiyah Quinn, a Web administrator and content manager for the website TiCGM.com, said the developments were welcome, considering both the Xbox One and PS4 "lacked features" when they were released.

    He highlighted the backward compatibility for older games, the ability to transfer over one's game experience and levels to the new platform and ability to stream one's game play on older titles through streaming video service Twitch. "Fans have been wanting these things for a long time," he said.

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    Category:News
    Tags:E3HoloLensMicrosoft



    Jackie Brenneman Named Next President & CEO Of The Independent Film & Television Alliance

    Wednesday, January 14, 2026

    The Independent Film & Television Alliance® (IFTA®)--the global trade association representing the independent film and television industry, which also serves as producer of the American Film Market® (AFM®)--has appointed Jackie Brenneman as its next president and CEO. She succeeds Jean Prewitt, who is stepping down at the end of the month after 25 years leading the organization.

    Brenneman joins IFTA with a career spanning organizational leadership, government relations, legal practice, and nonprofit oversight. She spent nearly a decade at NATO, rising through the organization to executive VP and general counsel, where she served as a strategic leader for the exhibition community and the organization’s membership during periods of significant change and disruption. Her work encompassed competition and regulatory matters--including exhibition industry response to the termination of the Paramount Consent Decrees—advocacy on copyright and trade policy, revenue and partnership development, as well as event management. She led NATO’s industry relief efforts during the COVID-19 pandemic, including its “Save Our Screens” initiative, and was president of The Cinema Foundation, the organization’s nonprofit arm dedicated to advancing the cultural and economic impact of theatrical exhibition.

    Most recently, Brenneman served as CEO of Attend, a first-of-its-kind theatrical marketplace connecting independent filmmakers directly with exhibitors to expand distribution opportunities, and as a founding partner of The Fithian Group. Earlier in her career, she practiced as a trademark and copyright attorney at Foley & Lardner LLP.

    “Jackie brings industry insight, legal and lobbying expertise, and a proven record of guiding complex... Read More

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