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    Home » MONO hires Acosta as director of integrated production, promotes Lynch to director of strategy

    MONO hires Acosta as director of integrated production, promotes Lynch to director of strategy

    By SHOOTWednesday, July 17, 2019Updated:Tuesday, May 14, 2024No Comments3668 Views
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    MINNEAPOLIS --

    MONO, a MDC-owned creative agency based in Minneapolis has hired José Acosta to fill a new position, director of integrated production, while promoting Steve Lynch to director of strategy.

    After a nationwide recruitment campaign, Acosta joins MONO from Publicis Sapient in Miami where he led integrated production efforts for North America, guiding brands like Jeep, Fiat, T-Mobile, Unilever and Patron for the last six years. Acosta will be responsible for leading both content and digital production disciplines and growing the busy department. Also, under his leadership, will be the continued expansion and innovation of MONO’s in-house studio, The Shed. Almost every client is now actively using The Shed’s content creation and production expertise, doubling the studio’s size in the last year.

    “I believe that there is an opportunity to not only build upon MONO’s impeccable track record of producing award-winning work, but also help to construct the production department of the future,” said Acosta.

    Lynch has been at MONO for three years, building the connections strategy department from the ground up through his work on clients such as Google Pay, Google One and MillerCoors’ Peroni. In his new role, Lynch will bring MONO’s two distinct brand and connections strategy disciplines into one cohesive department. 
     
    “As we developed MONO’s connections strategy team, we recognized that group was bringing valuable customer insights from different perspectives and at a different stage of the strategic process than brand strategy,” said Lynch. “By deliberately weaving these highly-skilled, complementary teams together, we’ll have the most complete and cohesive view of our client’s consumers from beginning to end.” Through this holistic approach, clients will achieve more willful engagement from their consumer, something that’s of growing importance as people continue to take more and more control of their content and media experiences. 
     
    Bringing Acosta in and promoting Lynch are all part of a greater effort to strengthen key departments at MONO. Late last year, MONO hired its first first-ever executive creative director, Vanessa Fortier, and shifted two of its three founders–Michael Hart and Chris Lange–into a split role of chief creative officer. Ultimately, these shifts will set up MONO to better serve its growing list of clients, which includes MillerCoors, Walmart, Google and Sherwin Williams.  
     

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    Tags:Jose AcostamonoSteve Lynch



    Video Game Performers Ratify Contract To End Nearly Yearlong Strike

    Wednesday, July 9, 2025

    Unionized video game performers have overwhelmingly voted to approve a new contract with their employers. The vote, whose results were announced Wednesday night by the Screen Actors Guild-American Federation of Television and Radio Artists, ends a nearly three-year-long effort from union negotiators to obtain a new contract for the performers. The process, which included an 11-month strike against several major game makers, hinged on how artificial intelligence would affect performers in the industry. SAG-AFTRA said 95% of the members who voted favored ratification. The new contract delivers pay raises, control over performers' likenesses and artificial intelligence protections. A tentative contract agreement was first reached in early June between the union and an industry bargaining group consisting of several major video game companies, including Activision, Disney and Electronic Arts. Video game performers "endured a great deal of sacrifice throughout the 11-month strike," Duncan Crabtree-Ireland, the SAG-AFTRA national executive director and chief negotiator said in a press release announcing the results. "Now that the agreement is ratified, video game performers will be able to enjoy meaningful gains and important A.I. protections, which we will continue to build on as uses of this technology settle and evolve," Crabtree-Ireland wrote. Audrey Cooling, a spokesperson for the video game producers involved in the deal, wrote that the agreement "delivers historic wage increases, industry-leading A.I. protections, and enhanced health and safety measures for performers." "We look forward to building on our industry's decades-long partnership with the union and continuing to create groundbreaking entertainment experiences for billions of players... Read More

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