"Unbreakable" Breaks Through To Top Of Quarterly VFX/Animation Chart
A bunny named Barbara served as the protagonist in Insmed's "Unbreakable"
ROOF Studio produces a visual metaphor to create empathy for, understanding of those with NTM lung disease

Animation house ROOF Studio (ROOF) partnered with ad agency AREA 23 on a CG film called “Unbreakable” for biopharmaceutical company Insmed. The two-and-a-half-minute-plus piece--which took the #1 slot in SHOOT's quarterly Top Ten VFX/Animation Chart kicking off the new year--aims to bring awareness about Nontuberculous Mycobacterial (NTM) lung disease, a condition which can be difficult to identify due to its similar symptoms with other lung conditions. The film was crafted to create a sense of urgency for doctors and specialists to recognize and diagnose NTM. 

“Unbreakable” is a visual metaphor of the NTM experience. Based on actual NTM patient experiences, the film opens on Barbara the Bunny, a plush toy fabricated in a magical factory. When she comes alive, she realizes something is not quite right as she begins to cough, splitting a piece of her fabric in the process. Barbara is expelled from the factory by “Quality Control” and from there, we follow her journey across the city desperately seeking a specialist for her situation. To her relief, a sweet toy repair shop owner knows just exactly what to do.

“We took a folkloric Pinocchio-like approach to tell not only the story behind the physical symptoms of NTM, but also the social ostracization from the chronic cough that patients endure with the condition,” said Guto Terni, ROOF Studio co-founder/creative director. “This approach allowed us to use rich, poetic visuals with a character-driven story around Barbara the Bunny to engage the viewer with the deep concerns of NTM sufferers and their experience. At the same time, it lent us room to be playful and humorous to bring a hopeful tone to the conversation around NTM.” 

For ROOF, which prides itself on colorful and richly detailed animation work, “Unbreakable” was the perfect opportunity to create a film with the same level of craft seen in stop motion puppet-fabrication films. 

“We wanted to design places that would feel rich and inviting--places that you may even wish to visit,” said Vinicius Costa, ROOF Studio co-founder/creative director. “We pursued an extremely high level of detail in every asset to create an experience that would encourage people to keep following this story along through the behind-the-scenes materials in social media. It is common to focus on a video and extract parts for its ‘making of’ but we put equal effort into engaging people with the film and with every asset outside of it. We wanted to bring a much broader approach and this film was perfect for that.”

A bunny with charisma
ROOF put an enormous amount of detail in bringing Barbara, the 24-inch-tall bunny, to life--including everything she comes in contact with in her world--with a sense of realism. Terni said the agency wanted her to express an element of sadness as an NTM patient but also cuteness to help create empathy. In the end, the ROOF team landed on a design that captured a charismatic and intelligent bunny protagonist. 

ROOF developed the entire previsualization of the film in 3D. In addition to providing the client with an early look at the visual style and direction of the film, this pre-production step enabled the team to calculate critical details, such as camera movements, composition, and the volume of texturing the job required. 

“Animation is a powerful technique for tackling often-abstract or complicated subjects, and credit goes to the AREA 23 team for being open to exploring its full potential in ‘Unbreakable,’” assessed Terni. “Together, we created a dream project, which will hopefully resonate with healthcare providers and people in general and help those suffering from NTM in particular.”

To see the quarterly VFX/Animation Chart, click here.

Credits:

Client Insmed Agency AREA 23, New York Tim Hawkey, EVP, chief creative officer; Chris Bernesby, Joe Capanear, SVPs, group creative directors; Paul Harrington, VP, creative director; Jennifer Harrison, Ronnie Caltabiano, VPs, associate creative directors; Kristen Bell, Corinne Feight, associate creative director; Sasha Mishkin, sr. copywriter; Chinkara Singh, VP, group executive producer; Kevin Mullucks, sr. integrated producer. Production ROOF Studio, Brooklyn, NY  ROOF Studio, director. VFX/Animation ROOF Studio, Brooklyn, NY Guto Terni, creative dir. and environment design, look development, 3D layout, 3D ltg., compositing; Vinicius Costa, creative director and prop & environment design, look development; Lucas Camargo, creative director & 3D ltg., look development, character design, character explorations, simulation, grooming; Marcus Lansdell, EP; Vanderlei Santana, head of prodn; Heber Conde, 3D lead, 3D layout, simulation; Guto Terni, story lead; Estevao Chromiec, storyboard; Bruno Celegao Monteiro, animation lead; Alex Ferreira, Andrea Delfino, Bruna Berford, Bruno Santos, Christian Weckl, Daniel Oliveira, Emerson Manfrin, Francisco Catão, Hannry Pschera, Jesiel Almeida, Jonathan Edward, Jorge Zagatto, Leonardo Felix, Leonidas Maciel, Marcio Nicolosi, Matheus Caetano, Rodrigo Dutra, animation; Steferson Rocha, Carolina Avelino, Lincoln Horita, Gean Carlos, Geison Araujo, Roberto Fernandes, modeling; Danilo Pinheiro, rigging; Gustavo Rangel, look development lead; Mateus Kurzhals, Josemar Queiroz, Rafael Chies, Camilo Franco, Renato Braz, look development;  Gustavo Rangel, Rafael Chies, 3D ltg; Victor El Guy, character explorations; Alejandro Echeverry, simulation; Rosenio Pinto, pipeline; Hasan Tawfiq, Rouhollah Toghyani, grooming. (Toolbox: Maya, Redshift, After Effects)

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