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    Home » AR Is Ready For Its Close-up In 2020

    AR Is Ready For Its Close-up In 2020

    By SHOOTThursday, January 23, 2020Updated:Tuesday, May 14, 2024No Comments3787 Views
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    By Christopher O'Reilly

    --

    According to Statista, the augmented and virtual reality (AR/VR) market is forecast to be worth $18.8 billion U.S. dollars in 2020, almost double from 2019. That number is expected to continue to rise dramatically in the coming years. The alacrity in the AR market has also been boosted by brands’ growing frustration over the limitations in traditional advertising mediums. Investment in AR by big tech has also steadily increased in the past few years: Facebook announced an update to its Spark AR platform at the F8 conference in May 2019; while Apple and SAP extended their partnership to focus on increasing augmented reality adoption among businesses.

    Taken together, these developments offer big opportunities for the production and postproduction communities, but that can only happen if brand managers, studio executives, marketing directors, and the creative industry at large recognize the medium’s power to entertain, engage and persuade. 

    The challenge is agencies and studios still see AR as very much a tabletop experience, or more specifically an “object tracking experience.” For them, 2020 may be the year their minds are officially blown, thanks in large part to the emergence of two technologies: the AR cloud and 5G networks. The advent of new technologies brings a new type of AR experience that is far more intelligent, immersive and useful for brands, and best of all it’s here ready for the creative undertaking.

    With the AR cloud enabling something we at Nexus call “Enhanced Locations,” a new kind of reality is starting to appear directly on top of the world we live in. Far more than just a semi-intelligent sticker that sits on top of a surface, this new AR understands the real-world location you are in with a high degree of accuracy. With it, we can guide users to a doorway with centimeter precision. We know that you are looking at a specific building, not just a generic GPS location. Think of this as a digital layer twinned perfectly with the real world you inhabit. 

    Creative storytellers will soon see how location-based AR has the power to transform public venues–concert/sports venues, museums, stores and malls, educational institutions all over the world–into a new canvas for creativity. The technology will provide a new suite of utilities that provide the connective tissue between the real world and online.

    With the emergence of 5G networks along with new VPS technologies, like Scape and 6D.AI, alongside our own creative tool set we call Gilda, we can now accurately locate ourselves within the real world and create an accurate digital twin. The result is the ability to bring to life engaging content and experiences in real world locations like never before. 

    These technologies, when harnessed effectively in the pursuit of genius creative, mean we can finally elevate AR as a real tool for branding. We have the tools, now let’s let 2020 be the year we apply our collective creative energy to its full application.

    Christopher O’Reilly is co-founder of Nexus Studios

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    News Categories:POV (Perspective)
    Tags:ARChristopher O'ReillyNexus



    Raná Martin joins PARALLAX as managing director/exec producer

    Wednesday, June 3, 2026

    PARALLAX, the editorial house behind Academy Award-winning Everything Everywhere All At Once and Beyoncé’s "Lemonade," has named Raná Martin as managing director/executive producer. Martin will oversee operations across PARALLAX’s New York and Los Angeles offices, bringing more than two decades of commercial postproduction leadership and talent development experience to the role.

    Over the course of her career, Martin has played a pivotal role in shaping the trajectories of some of the industry’s most respected editors and editorial companies. At PARALLAX, Martin will help strengthen the company’s artist-driven culture while deepening relationships with agencies, directors, and brands worldwide. She joins executive producer Rebecca Rose Perkins and will work closely with PARALLAX co-founders Luke Lynch and Graham Zeller, alongside partners Paul Rogers and Kahlil Joseph.

    “PARALLAX approaches collaboration in an exceptional way. It is unlike anything I’ve experienced in our industry,” remarked Martin. “The work comes first, and it is deeply inspiring to be part of a company and culture so committed to the craft and in service to this philosophy. I’ve found my ideal match: a heart-centered community where I can champion our editors at every level and across every arena, inspiring their best work in service of both our clients and the ongoing evolution of filmmaking itself. Bringing this level of talent to the commercial world is an extreme honor, and it’s incredibly rewarding to witness this kind of genuine creative alchemy unfold on every project.”

    Martin began her career at Lost Planet Editorial before holding executive leadership roles at Final Cut NY, Cut+Run NY, Rock Paper Scissors LA (now MakeMake), PS260... Read More

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