Supercell and Barton F Graf launched an animated film, produced by House Special, for Supercell’s Boom Beach that features the game’s original villain, Lt. Hammerman, who leads the Blackguard Army.
Barton created the film about Hammerman’s loneliness and search for friends with the only logical solution: a big, animated song and dance number complete with over the top dance routine, flamethrowers and the singing voice of a Broadway star.
The film launched to promote Supercell’s new in-game feature that lets players design bases for Lt. Hammerman called the Blackguard Base builder. But why would players want to design bases for the very army they’re supposed to defeat? And why would Lt. Hammerman invite players to help him? Because the life of an evil super villain is super lonely, that’s why.
Kirk Kelley of House Special directed “It’s Lonely At The Top.”
REGISTRATION REQUIRED to access this page.
Already registered?
LOGIN
Don't have an account?
REGISTER
Registration is FREE and FAST.
The limited access duration has come to an end. (Access was allowed until: 2017-06-24)
Credits
Client Supercell/Boom Beach Agency Barton F Graf Production/Animation House Special, Portland, Ore. Kirk Kelley, creative dir./director; Karly Richter, producer; Lourri Hammock, exec producer; Cam Wiliams, editor; Rex Carter, Flame artist; Tim Price, storyboard artist; Alan Cook, environment designer, matte painter; Greg Kyle, animation lead; Beavan Blocker, Josh Look, animators; Karl Richter, VFX lead; Patrick VanPelt, TD; Kendra Phillips, modeling artist; Nikie Monteleone, texture artist, set dresser; Jose Diaz, set dresser/VFX; Matt Reslier, Isaiah Palmer, ltg. aratists; John Lally, rigger; John Corbett, compositor. (Toolbox: Maya, Nuke, Houdini, Mari, Flame, Photoshop, Shotgun). Music Butter Music & Sound Andrew Sherman, composer; Kristin Kuriashi, producer; Ian Jeffreys, exec producer. Audio Post Heard City Evan Mangiamele, engineer.
Directed by Sam Gainsborough via Blinkink, this film from agency Uncommon Creative Studio transforms video game Clash Royale’s beloved characters into an extraordinary balloon-built world, where more than 10,000 real twisted balloons were used to forge every aspect of what you see on-screen. In this surreal universe, the balloon nature of the characters is never questioned--it simply is. The Goblin trembles in genuine fear. The Barbarian rages with helpless fury. The King, confronted with an impending explosion, quietly accepts his fate.
To bring this ambitious vision to life, Gainsborough involved Airigami, a team of expert artists who create large-scale installations, illustrations, and experiences entirely out of balloons. Each character was meticulously handcrafted to ensure immediate recognizability while embracing the uncanny qualities of their inflated counterpart. Through extensive pre-production, the team refined not only the likeness of each figure, but also the physical behavior of the balloons, carefully designing how they expand, where pressure builds, and how their forms distort under strain.
Working across multiple scales, the artists achieved remarkable levels of detail, allowing for both intimate character moments and large-scale visual impact. The cinematography also draws heavily from the horror genre, using extreme close-ups, dramatic angles, and dolly zooms to build tension and amplify the expression of each puppet.
As the pressure mounts, the characters swell beyond their limits; their balloon forms pushing against the letterbox frame itself, visually reinforcing the escalating tension while also nodding to the film’s underlying absurdity. The climactic moment delivers a visceral payoff: balloon explosions captured at... Read More
Type above and press Enter to search. Press Esc to cancel.
We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.