Set in a futuristic Seoul, this CG-driven spot directed by Tim Fox of Mill+ for Mercedes-Benz out of agency antoni garage heralds the opening of the League of Legends Worlds 2023 esports tournament in South Korea.
The ambitious cinematic piece integrates the dynamic allure of the Mercedes-Benz EQS SUV with the vivid, fantastical world and characters of League of Legends.
Fox said, “Blending the cutting-edge with the fantastical, especially with brands of such stature, was an unparalleled experience.”
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Credits
Client Mercedes-Benz AG and all companies affiliated with Mercedes-Benz AG Agency antoni garage FmbH & Co., KG Marcell Francke, Daniel Dürbeck, Tilman Gossner, managing directors; Roy Schröder, director; Gün Aydemir, executive creative director; Augusto Santos, creative director; Pam Boschma, copywriter; Sergil Eisenstadt, Marjorie Jorrot, creative producers. Production Mill+ Tim Fox, director; Becca Jones, exec producer; Larisa Cavaciu, sr. producer. Postproduction The Mill London Anthony Bloor, creative director; Declan Andrews, 2D lead; Ted Harrison, CG lead; Marion Strunck, animation supervisor; Will Burdett, assest supervisor; Zoe Izzard, editor; Steve Taylor, storyboard; Tim Fox, Thomas Muller, concept artists; Andreas Graichen, Paolo Ceresa, Margaux Huneau, Clementine Supiot, Alberto Lara, Thomas Craig, Dane Armour, Chris Welsby, Jean Grandgirard, Jack Enever, Arnau Gilabert, Luke Dadley, Keith Kamholz, Marc Greyvenstein, Artur Drozdowicz, Tanya Ljubimtseva, Stephen Heidacher, CG team; Rafael Vormittag, Davide Metti, Giacomo Verri, Lester Brown, 2D team; Jiyoung Lee, DMP and Korean translator; Tim Fox, Barry Chapman, Jayden Kimpton, design; Leah Ayinde, online aritst. Postproduction The Mill Banaglore Aisswarya J, associate producer; Saranya Reddy, production coordinator; Laique Quraishi, DFX supervisor; Sunil Manohar Mohapatra, asset lead; Sriker Balakrishnan, animation lead; Rakshith U, Debdutta Gayen, Ravi Kulwantsingh Ubhi, Shahid Hussain, Vishal Vijay Patil, Aditya Jaiswal, Suraj Hariharan, Sandip Dhole, Sunku Ayusha, Manukuru Manikanteswara, Sanju Sankar, Prashanth C, Sanjaykumar H V, Sumit Yadav, asset artists; Raman Bhatia, S Anashwara, animation artists; Madivadanatamilparidy Ramamoorthy, Rohit Kumar, FX artists. Color The Mill Katie Dymmock, colorist; Dan Hills, color producer; Caitlin Donaldson, Rory Leighton, Kennedy Dawson, color assist. Sound Design Echoic Audio Music amp GmbH
Climate change is increasingly affecting children’s access to quality education worldwide. In schools across multiple regions--especially in tropical and low-income countries--extreme heat waves have emerged as a silent barrier, undermining concentration, academic performance, and the physical and emotional well-being of millions of students and teachers. To make this invisible crisis impossible to ignore, UNICEF Brazil set up an immersive installation called “Unlikely Greenhouse” at the Esplanada dos Ministérios, a landmark avenue in Brazil’s capital where federal ministries and major civic demonstrations are located.
The installation transformed a life-size, scenographic classroom into a literal greenhouse heated to 38°C (100°F), simulating the temperatures many children already face in real classrooms during heat waves. By allowing visitors to feel the discomfort caused by extreme heat, UNICEF sought to demonstrate how rising temperatures are reshaping the basic experience of attending school and to reinforce the urgent need for climate adaptation within educational systems.
The concept is simple yet powerful: in numerous regions, temperatures are rising to levels that make healthy learning virtually impossible. Under such conditions, schools resemble greenhouses more suitable for cultivating heat-resistant plants than for fostering educational activities.
Beyond the physical experience, children who visited the greenhouse were invited to participate in educational activities about how climate change affects daily school life. The “Unlikely Greenhouse” project was conceived by ad agency Artplan in Brazil.
“‘Unlikely Greenhouse’ starts with a direct question: how can scientific data be transformed into an... Read More