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    Home » Clockwork VFX Helps Toys “R” Us Win The Monster 500

    Clockwork VFX Helps Toys “R” Us Win The Monster 500

    By Right Word MediaWednesday, January 15, 2014Updated:Tuesday, May 14, 2024No Comments8877 Views
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    www.clockworkvfx.com

    Visual Effects/Animation Studio Teams With Agency Rotter And Toy Retailer To Launch New Toy Line

    DUBAI, UAE & NEW YORK -- (SPW) --

    Monster 500, the post-apocalyptic mega-race is on, and animation/visual effects studio Clockwork VFX is the creative winner. The studio — led by Creative Director/Co-Founder Jason Tomlins and Executive Producer Nina Davenport – teamed with agency Rotter Creative Group, New York, and Toys"R"Us to launch the new Monster 500 brand. The result is an engaging minute-long spot consisting entirely of beautifully detailed 3D animation that introduces kids to six of the ten vehicle characters in the Monster 500 family.

    While used to working under tight-deadlines, this assignment was different for Clockwork. With 13 team members working for five weeks to complete the complex animation sequences, Clockwork’s creative skills – particularly their lighting, texturing and rendering capabilities — were tested. Despite the creative and technical process on display, Tomlins says the key to success was “torturously strict production management.”

    “There’s a reason you rarely see 60 second CG ads — they’re difficult to get done on a typical commercial production schedule,” Tomlins notes. “The agency and Toys “R” Us wanted to make the aggressive timeline work, and for us that meant adhering to a detailed production schedule and handling fast turnarounds on revisions. The agency and the brand showed a lot of trust in us to get this done and that trust was rewarded with a cool spot that introduces this new brand in a fun way that resonates with kids.”

    The spot opens to the sound of typically creepy pipe organ music and a Dracula-styled voice over that introduces the Monster 500 race and the contestants. As the race begins we meet such characters as Zoom Zombie, Flattop Frank, CrocPot and Captain Heinous as they swerve, jump and crash their vehicles at breakneck speeds through a creepy, moon-lit post-apocalyptic forest. The action is comically highlighted by several dramatic, ESPN-like slo-mo sequences.

    “The spot is action packed, so the story-telling challenge for us was finding the balance between creating the high intensity race sequence, while also allowing each of the characters the time to be introduced to and recognized by the viewer.”  

    About Clockwork VFX
    Clockwork is a visual effects and CG animation company. For the past 8 years, our core business has been the creation of high-end CG visual effects and animation for the commercials market. We characterize ourselves as an ‘Artist Driven’ company – and we mean exactly that. Each member of the team is highly skilled in their fields of fine art, sculpting, motion graphics, compositing, modeling, and texturing, animation or character animation. For more information visit http://www.clockworkvfx.com

    Web Resources:
    http://www.clockworkvfx.com/live/portfolio/monster-500/
    http://rottercreativegroup.com/
    http://www.monster500.com/
     

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    Video Credits

    Client: Toys “R” Us
    Project: “Monster 500: (:60)

    Agency: Rotter Creative Group, New York
    Chairman/CEO: Steve Rotter
    President: Steve Stetzer  
    Senior Creative Director: Julius Weil

    Animation/Visual Effects: Clockwork VFX, Dubai and New York
    Creative Director:  Jason Tomlins
    Executive Producer: EP:  Nina Davenport
    VFX Director: Marc Greyvenstein
    Lead Compositor: Rob Abrie
    Lead Character animator: George Villaflor

    Contact:

    Right Word Media
    Ray Ecke
    p. 973.726.3797
    f. 973.726.3798
    c. 201.741.1092
    Contact Ray via email
     

    SPW Category:Visual Effects and Animation
    Tags:Monster 500Toys R UsClockwork VFX3D Animationvisual effects



    Tonebenders Podcast and INDEPTH Sound Design Join Forces For First Annual SoundDay LA

    Wednesday, August 12, 2026
    (L-R) Tim Muirhead (Tonebenders) in conversation with STRANGER THINGS sound team: Lena Glikson (Music Editor), David Klotz (Music Editor), Will Files (Re-Recording Mixer), Mark Paterson (Re-Recording Mixer) & Craig Henighan (Supervising Sound Editor)

    Hollywood’s sound community gathered at the Glen Glenn Film Center over the weekend to celebrate their craft and recognize the Emmy®-nominated sound artists behind several of the year’s biggest TV shows. The first-ever edition of SoundDay LA featured sound editors and mixers from such hit shows as Stranger Things, Spider-Noir, The Pitt, Pluribus, Hacks, DTF St. Louis, Shrinking and Widow’s Bay. The daylong event was hosted by two-time Academy Award®-winning sound designer Mark Mangini, and featured live episodes of both the Tonebenders Podcast with host Timothy Muirhead, and INDEPTH Sound Design with creator Mike James Gallagher. SoundDay LA sold out within days of being announced. Doors opened at noon to a long line of sound professionals, and Stage 1 was standing room only from the first panel to the last. Mangini took the stage to introduce a series of conversations and demos, including:

    • Co-Supervising Sound Editor Matt Yocum breaking down the horrific voice design in Widow's Bay,... Read More

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