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    Home » Colorist Dan Hermelin Joins Roundabout Entertainment

    Colorist Dan Hermelin Joins Roundabout Entertainment

    By Artisans PRMonday, January 9, 2017Updated:Tuesday, May 14, 2024No Comments5531 Views
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    Roundabout Entertainment is a full-service post production facility serving all sectors of the entertainment industry.

    ​Seasoned post-production artist will apply experience in television and feature mastering, restoration and animation.

    Burbank, CA -- (SPW) --

    Versatile colorist Dan Hermelin has joined Roundabout Entertainment as the facility continues to build its talent pool and broaden its services for picture finishing and restoration. Hermelin arrives with more than 20 years of post-production experience and a resume spanning features, television and restoration project, the latter including re-masters of Jerry Maguire, Men in Black and The Deep. At Roundabout, he will continue to service a diverse clientele, including his current project, the animated series Teenage Mutant Ninja Turtles for Nickelodeon.

    “We are excited by the talent, experience and enthusiasm that Dan brings to our team,” said Roundabout CEO Craig Clark. “He is a very versatile artist and great collaborator with a strong commitment to fulfilling his clients’ visions.”

    Hermelin spent the past five years at Deluxe, where he worked on restoration projects for Sony Pictures, MGM, Disney and other studios, as well as animation projects for Netflix and Nickelodeon. Prior to that, he spent 17 years at Ascent Media (originally Four Media Company) where his work ran the gamut from commercials and music videos to episodic television, long-form television and features. Notable credits include Disney’s Confessions of a Teenage Drama Queen and Raising Helen and restorations of the Little Rascals and Gene Autry Westerns. He began his career with Image Transform.

    In discussing his move, Hermelin said that he likes Roundabout’s ability to deliver a complete range of picture and sound post-production services in an intimate, service-oriented environment. “Although the company has been growing a lot, it retains a warm and friendly feel that I like, and so do my clients,” he said. “I am thrilled to continue my work and Roundabout and am proud to be a member of its staff.”

    About Roundabout Entertainment
    Roundabout Entertainment is a full-service post production facility serving all sectors of the entertainment industry. It features the latest technology for editorial finishing, color correction, sound editorial, sound mixing, restoration and more, and a staff of more than 80 post production operators who are among the best and most dedicated in the industry. The facility’s technical infrastructure includes secure servers and a 40GB, fiber-base LAN network.

    Founded in 1992, Roundabout remains a youthful, growing company with a startup mentality. Its mission is to solve problems and produce great work. It is committed to remaining at the forefront of technology and building mutually fruitful, long-term relationships with it clients.

    www.roundabout.com
     

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    SPW Category:People on the Move
    Tags:Teenage Mutant Ninja TurtlesDan HermelinCraig ClarkRoundabout Entertainment



    Experimentation in Production Design: In Talks with Charmaine Regina Asril Lee

    Thursday, April 16, 2026
    'Embodied' Behind the Scenes - Courtesy of Charmaine Regina

    We sat down with designer, art director, and creative technologist Charmaine Regina as she outlined her creative approach for us. She walks us through how she's shifted the focus away from technicalities and instead uses design as a way to build relationships between people and brands. Her design skills go beyond traditional boundaries as she works across branding, motion, and code, treating brand identity as something dynamic. She discusses how her approach is grounded in experimentation, and outlines her deep sense of responsibility for how design influences perception, agency, and experience in an increasingly interactive world. When a project involves branding, motion, and code, where does your process begin, and why? I start with the interaction, not the motion. I’m less interested in animation as spectacle and more interested in motion as a consequence of behavior. I ask: What triggers movement? What does the user do? What does the system respond to? Where does friction, resistance, or flow live? For me, motion isn’t decoration — it’s feedback. It’s how a system speaks back. So the process begins by designing the relationship between a person and a system. Once that relationship is defined, motion emerges naturally as its expression. That’s how branding becomes something you don’t just look at — it’s something you participate in. What role does experimentation play in your production pipeline, and how do you know when an experiment is ready to become a... Read More

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