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    Home » Frame.io To Launch New Cloud-Based Creative Platform For Video Transcoding, Review, Versioning and Collaborative Task Management

    Frame.io To Launch New Cloud-Based Creative Platform For Video Transcoding, Review, Versioning and Collaborative Task Management

    By emerywellsTuesday, July 15, 2014Updated:Tuesday, May 14, 2024No Comments5393 Views
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    Frame.io Project Page

    Frame.io Combines the Best of Popular Pro and Consumer Storage, Sharing and Collaborative Tools into a Singular Home Base for Creative Video Projects

    NEW YORK -- (SPW) --

    Frame.io (http://.frame.io) today announced it is launching a new cloud-based video review, storage, transcoding, versioning and task management platform for creative media teams. Developed by a team of developers and post production experts with input from renowned filmmakers, Frame.io combines the best attributes of Vimeo, Dropbox, Gmail and collaborative review and approval applications into a singular home base application for creative video projects.

    With this announcement, Frame.io is opening its private beta program and is inviting creative media professionals to participate in its new public beta program. To see a the teaser video, and to participate in the public beta, please visit http://frame.io

    Frame.io was founded by post production industry veterans Emery Wells and John Traver. Wells brings 14 years experience in post as a technician, creative, and executive, while Traver, brings extensive software engineering and imaging science expertise.

    “Filmmakers are facing widespread challenges to manage their media today.  With the advent of digital acquisition, roughly 80 million terabytes of video are generated each year which all need to be stored, backed up, and accessible to teams worldwide,” said Emery Wells, co-founder and CEO. “It’s increasingly obvious that the Internet, and specifically online video, is swallowing traditional media for everything from entertainment to advertising and marketing. And the result is explosive growth in video production. What’s not obvious, however, is the painful processes and workflows required to create all that content.  We created Frame.io to eliminate all that pain.”  

    "This will fundamentally change the way work.  Everyone on the project has access to the media as we allow and we can all communicate creative ideas using the time based comments and annotations,” said Jason Diamond of The Diamond Bros, a renowned NYC-based filmmaker and technologist. "Rather than being restricted to working in NY,  LA or even right around the corner, Frame.io is the first tool that let’s us work with whoever we want, anywhere, as if they were right next to us.”

    Dynamic Media Collaboration: Solving the Problem
    Given the nature of a typical media project, the vast majority of footage shot is never easily accessible to more than a handful of people; it’s usually stored on an expensive RAID system, or worse, shelved on a hard drive in a storeroom.

    Whether working solo or on a team, Frame.io believes everyone should be able to access their own footage, even if away from the post suite. In today’s increasingly distributed work environments, the problem is compounded as most clients and project team members are never even in the same room together. While the Internet has changed the landscape for disparate collaboration, the process breaks down when it comes to creative media workflows.

    Media professionals aren’t collaborating around small text documents; they’re working with huge media files measured in Gigabytes and Terabytes. Today’s consumer tools simply don’t work, and the professional tools available today are too clumsy and expensive. Frame.io can mobilize a professional creative team in seconds to begin collaborating with people anywhere in the world.

    Frame.io – Clean, Elegant, Simple
    Frame.io enables media teams to manage multiple projects and clients from wherever they may be.  Tools for managing the video production process, include:

    Accelerated uploading in the browser for fast and efficient media file loading;

    Cloud transcoding of video assets for guaranteed playback on any device; with support for professional camera formats;

    Hover scrubbing for instant preview of clips;

    Seamless drag and drop interface for simple manipulation of files, content and communications;

    Private workspace for managing separate projects;

    Time-based, frame-specific comments and annotations for clearer communication;

    Side by side version comparison for clear, simple view of changes between versions;

    Beautiful WYSIWYG presentation mode for branded presentation creation;

    Ability to publish to YouTube and Vimeo

    Frame.io is social too.  Every action performed is tied to an individual user and tracked so project participants receive notifications about what’s going on.  It’s built for teams, offering the ability to create a private workspace for each project on the docket and decide who has access to what.

    Frame.io is now in private beta. General availability and pricing models will be announced at a later date.  

    About Frame.io
    Frame.io was developed by people who love creating content, but not the process for creating it. We are filmmakers, VFX artists and post production pros who realized there must be a better way.  Frame.io is all about what happens before distribution.  Before you reach the finish line.  We want to make getting there faster, smoother, and more efficient. For more information, please visit http://frame.io
     

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    SPW Category:Company News (New start-ups, mergers, joint ventures)
    Tags:reviewFrame.ioVideopost production



    Chris Darril’s “Bye Sweet Carole” Earns Record Six NAVGTR Nominations and a Historic Annie Awards First

    Monday, February 9, 2026
    Bye Sweet Carole Cover Art

    Bye Sweet Carole, the video game from Italian artist, writer, and director Chris Darril, has received six nominations at the 23rd NAVGTR (National Academy of Video Game Trade Reviewers) Awards, marking the highest number of NAVGTR nominations ever received by an Italian video game.  The nominations span multiple categories, including Animation, Artistic, Original Light Mix Score, New IP, Performance in a Drama (Lead and Supporting), Writing in a Drama, and Game, Original Adventure, highlighting the project’s strength across animation, narrative, performance, and overall design. These nominations follow another recent milestone for Bye Sweet Carole. Just weeks ago, the title made history as the first and only Italian video game ever nominated at the Annie Awards, receiving a nomination for Best Character Animation in a Video Game. The game has also earned a Gamescom Award nomination for Best Visuals, further underscoring its artistic and technical achievements. Everything that appears on screen in Bye Sweet Carole is created using traditional hand-drawn, frame-by-frame animation, including particles and visual effects, set against painted environments. The entire production has been accomplished by a very small team of artists. Darril, the creator of both Bye Sweet... Read More

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