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    Home » HOBO Mixes Two VR Projects For Samsung

    HOBO Mixes Two VR Projects For Samsung

    By Right Word MediaWednesday, October 24, 2018Updated:Tuesday, May 14, 20241 Comment5569 Views
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    HOBO recent audio work includes an online ad campaign for Google Maps via agency Anomaly, New York; and 2 VR films for Samsung that both received Vimeo’s highly-coveted “Staff Picks” designation and over a 100,000 views on the video sharing service.

    Also Mixes New Google Maps Social Media Ads

    NEW YORK -- (SPW) --

    HOBO, the award-winning creative audio post/sound design studio continues to impress with a recent spate of work that includes an online ad campaign for Google Maps via agency Anomaly, New York; and 2 VR films for Samsung that both received Vimeo’s highly-coveted “Staff Picks” designation.  To date, the videos have been viewed over a 100,000 times on the video sharing service.

    “The goal of HOBO is to provide solutions for clients that exceed their expectations,” Howard Bowler, HOBO President, says. “By pushing the creative possibilities in audio post production, HOBO is able to offer fresh ideas for our clients – from mixing for social media with Google Maps, to ultra high end immersive VR with Samsung, this is where inspiration meets execution and it is all done with client satisfaction at the core of every decision.”

    Anatomy Of VR Audio
    Working in collaboration with VR production company Hidden Content, HOBO created the audio mix for “Anatomy of Surf,” featuring pro surfer Ian Walsh, and “Anatomy of Ski” with Olympic gold medalist Bode Miller – two highly immersive VR experiences that bring users the excitement of surfing a killer wave or skiing down hill at 70mph all in a virtual environment.

    HOBO engineer Diego Jimenez created 2 distinct mixes: one in traditional stereo for a Samsung exhibit in the New York in which users would strap into an actual pair of skis or surfboard to add the one-of-a-kind experience and for Vimeo; and a second “360 Spatial Audio” or “object-based” mix for Facebook, incorporating emerging VR audio technology designed to heighten the VR experience exponentially.

    “What is unique about spatial mixing is that the audio changes as you move your head, so if you turn your head to left the audio perspective will change in relation to your movement, just like it does in real life,” Jimenez says. ”Spatial audio makes you feel like you are there – it takes the VR experience to a whole other level.”

    In addition to Jimenez’s work on the both the stereo and spatial audio mixes, HOBO’s Oscar Convers and Stephen Davies composed original music designed to integrate with the immersive sound for “Anatomy of Surf” and “Anatomy of Sky” respectively.

    Ant Gentile, Creative Director at Hidden Content, a company that specializes in creating and producing an array of innovative VR experiences, from documentaries to narrative fiction, explains that audio is essential for the full immersive VR experience, even if it is an aspect that is often overlooked by VR users.

    “Audio is extremely important to the VR experience even though it's sometimes taken for granted by viewers because the visuals are right in front of them,” Gentile says. “I applaud HOBO’s decision to be an early investor in this technology. It’s not always easy being an early adopter in a new technology, but HOBO is clearly up to the challenge. A few years from now we're going to look back at how we did 360 VR audio mixes the same way editors look at how they used cut film.”

    Mixing For Social
    The new social media campaign for Google Maps, created by agency Anomaly, highlights Google Maps “list” feature, which helps users find specific restaurants in their area, such as the best pizza in New York City or the best ice cream in Denver.

    Once again Jimenez led the HOBO creative team on the project, which focused on editing and mixing the licensed music track for use primarily on visually driven social media channels like Instagram and Snapchat.

    “These spots are very quick, less than fifteen seconds, so it was important to find the perfect musical moment and time it to fit perfectly into this short time-frame. I gave them several music options and they wounded up going with the most ambitious mix option I gave them. Anomaly Senior Producer Jessica Ransom has us work on fun, ambitious projects and these spots for Google Maps are no exception.”

    Click here to watch “Anatomy of Surf”360 VR mix: https://www.facebook.com/HoboAudio/videos/850506225156603/

    Click here to watch “Anatomy of Ski” 360 VR Mix: https://www.facebook.com/HoboAudio/videos/554913201631847/

    About HOBO Audio
    HOBO Audio is an audio post production company dedicated to creating an exceptional listening experience. With a growing staff and client list, HOBO has earned the trust of some of the most iconic brands and companies in the world. Make yourself at HOBO.

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    Raymond Ecke
    President
    Right Word Media
    (973) 726-3797
    Contact via email
    SPW Category:Music and Sound
    Tags:audio and sound design servicesaudio postHOBO



    2026: Connect Today for a Better Tomorrow (And Beyond)

    Thursday, January 15, 2026
    Ross MacRae, CEO, Agency Source

    In 2026, the thing that stands out most is how fast this industry is moving, faster than at any point I’ve seen in my career. Agencies, brands, and production companies are constantly shifting, merging, restructuring, and rebuilding. And the people inside them are moving just as quickly. The average lifespan of an agency creative these days is about 18 months. That means if you connect with someone today, chances are they’ll be somewhere completely different by next year, maybe even brand-side. The good news is that you’re essentially building a relationship with multiple clients at once - as long as you keep track of where they go! That level of movement changes what sales and outreach actually mean. When I started, sales in our industry were seen as unnecessary, even a bit smarmy. Agencies had internal service buying teams whose role was to be aware of what production services were out there--which meant that production companies and reps could remain on the agencies' radar with little effort. But today, those agency-side roles have disappeared, and the responsibility has shifted wholly to production companies and reps to make sure they are continuously visible. Whether people like the word “sales” or not, the truth is that you cannot rely on posting your reels on your site and expecting the phone to ring. It never really worked that way, and it certainly doesn’t now. One of the biggest misunderstandings I still encounter is about what a contact database is for. People assume it’s just a place to download email addresses and send out massive blasts. That was never the right way to do it, not 15... Read More

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