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    Home » Invisible North Expands Sui’s Brand World Into A Hyper-Real Gaming Universe

    Invisible North Expands Sui’s Brand World Into A Hyper-Real Gaming Universe

    By RazPRThursday, October 3, 2024No Comments1015 Views     In 137 day(s) login required to view this post. REGISTER HERE for FREE UNLIMITED ACCESS.
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    • Sui Clubhouse Main Stage

    • Sui Clubhouse Entrance

    • Sui Lounge

    • Sui Stage

    Ready / Sui // Play -->
    BROOKLYN -- (SPW) --

    Invisible North (IN), a global creative and marketing agency, developed a comprehensive multi-platform ad and brand campaign for the launch of SuiPlay0X1, the first-of-its-kind handheld gaming console with native web3 capabilities. It supports a wide range of PC games, as well as new AAA titles developed using Sui technology. The launch coincided with Korea Blockchain Week (KBW), where Mysten Labs, the original contributor to the Sui blockchain, kicked off presales for the handheld gaming device. The campaign, spanning online activations with real-world events, was designed to drum up excitement for this digital gaming breakthrough in the lead-up to its official 2025 release. To do so, IN headed to Seoul, South Korea for Korea Blockchain Week to turn the city into an ungated playground and redefine what a game launch could look like.

    Since SuiPlay0X1 is an unconventional product, IN needed to come up with an unconventional campaign to break free from the established power structures of gaming. Marking this new approach to gaming technology, the “Ready / Sui // Play →” campaign allowed every gamer to become a part of the game. The launch began with seeds planted through bold out-of-home media, reimagining Seoul’s streets with a version of a roaming PC bang (a type of internet cafe or LAN gaming center) that took OOH directly to the people.

    From these larger-than-life OOH installations to jaw-dropping events, every moment of this campaign was a portal into the future of gaming. Partnering with YGG, IN produced sponsorship zones for an epic gaming tournament where community and competition collided, giving gamers the chance to win a coveted SuiPlay0X1. IN also orchestrated a standout presence for Sui at the KBW IMPACT conference, ensuring they were at the forefront of the industry conversation. There were live gaming demos, bespoke merchandise, and performances, also created and produced by IN.

    The cultural centerpiece was an unforgettable immersive experience at SJ Kunsthalle, a local gallery that mounts temporary art exhibitions, transformed into the “Ready / Sui // Play →” Clubhouse, where visitors stepped inside a 10,000 sq. ft. console and every level was brought to life. Gamers got to play beyond the boundaries of traditional gaming, where reality and entertainment were seamlessly fused into a living gaming landscape.

    Korea Blockchain Week took place September 1-7, 2024. This marks IN’s fourth activation in the APAC market.

    Invisible North is a global agency helping the world’s most innovative brands bring their story to life through experiences, film and content, and creative media.

    You have limited-time access to this page, (Access is valid until: 2026-04-04)

    Video Credits

    Agency Leadership
    Amber Ward, Co-Founder and CEO; Geoff Renaud, Co-Founder, CMO; Karen Devault, VP, Head of Accounts; Stefan Tauber, Head of Creative & Strategy; Donna Meredith, Head of Production; Nari Hamed, Head of Content

    Project Leadership
    Michi Ohira, Senior Creative Director; Amanda Murray, Senior Producer; Josh Kitts, Account Director; Tommy Petroskey, Creative Content Producer

    Core Team
    Kate Fagan, Senior Producer; Jeremy Correnti-Wood, Art Director; Julia Morris, Experiential Designer; Grace Lee, Senior Graphic Designer; Alice Chau, Senior Strategist; Tamanna Chowdhury, Strategist; Trevor Morgan, Senior Motion Designer; Marriam Elasser, Motion Designer

    Invisible North

    Media Contact

    Tiffany Fordham

    Account Executive
    Raz Public Relations
    Contact via email
    SPW Category:Brand Marketers News
    Tags:360 campaignInvisible NorthexperientialgamingFashion



    Creativity For Good: The Cre8tors Partners With World Food Program USA On Fill The Silence Campaign

    Friday, November 14, 2025
    The "Fill the Silence" campaign shifts the traditional hunger narrative away from images of desperation to stories of resilience, strength, and potential unlocked by food. Featured are the works of The Cre8tors-represented artists Indie 184 (aka Soraya Marquez), known for her graffiti/mixed-media style, and visual artist Brandon Breaux.

    Can art change the way we view hunger and those suffering in places like Gaza and elsewhere? The Cre8tors, the creative talent management and production consulting company led by Dani Jackson and Jenny Lumpkin, think so. That’s why they partnered with World Food Program USA on its Fill the Silence campaign, a bold new national marketing initiative designed to reframe how we think about hunger and galvanize Gen Z and Millennials to act. The campaign rolls out via a robust marketing mix including a national TV PSA (set to pop superstar The Weeknd’s evocative track, “Give Me Mercy”), digital and social activations, events, and collaborations with Gen Z creators and celebrity partners.
    Center to the Fill the Silence campaign, which shifts the traditional hunger narrative away from images of desperation to stories of resilience, strength, and potential unlocked by food, are the works of The Cre8tors-represented artists Indie 184 (aka Soraya Marquez), known for her graffiti/mixed-media style, and visual artist Brandon Breaux.
    Jackson, Founder/Partner of The Cre8tors, explains that The Cre8tors were enlisted by Brandon Rochon, the award-winning advertising executive and World Food Program USA Board Member, to bring these two powerhouse artists to the campaign. Collectively, they responded by producing several striking works that anchor the initiative. Their art shines a light on eight distinct stories of people facing extreme hunger, reframing them not as passive subjects but... Read More

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