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    Home » iPi Soft Announces Real-Time Integration For iPi Mocap And Unreal Engine

    iPi Soft Announces Real-Time Integration For iPi Mocap And Unreal Engine

    By Right Word MediaWednesday, March 24, 2021Updated:Tuesday, May 14, 2024No Comments5009 Views
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    The digital agency New Discovery took part in the iPi Motion Capture/Unreal Engine beta-test, using it on a forth-coming VR documentary entitled, “Northern Route, Border Identity.’'

    New Plug-in And Enhanced Features Deliver Immersive Experiences For Markerless Motion Capture In Game Development, Virtual Production

    MOSCOW -- (SPW) --

    iPi Soft, LLC, developers of the markerless motion capture technology iPi Motion Capture, announced a series of new enhancements supporting Unreal Engine suite of development tools for real time content creation. These enhancements include a new plug-in that allows for real-time motion tracking, motion transfer to 3D character and animation streaming into Unreal Engine.

    Pavel Sorokin, iPi Soft’s recently named CEO, explains that closer integration with Unreal Engine via the new plug-in gives motion capture users the ability to stream tracking results to Unreal in both the live feedback and offline tracking mode, thus allowing creators to see how motion will look on their character in Unreal Engine and in their particular 3D setting. Additionally, users can have both iPi Mocap Studio and the Unreal Engine editor open simultaneously for viewing animation changes in real-time.

    “We are excited about the creative possibilities the new plug-in will deliver to our customers already working with Unreal Engine,” Sorokin says. “Users can now preview captured motion in an actual game scene inside the Unreal Engine editor and integrate the animation stream from iPi Mocap Studio into Unreal Engine for a more seamless and immersive experience.”

    Sorokin noted that previously iPi Mocap users working in Unreal Engine would have to export animation from iPi Studio to FBX or BVH files, then import assets to Unreal. “The tighter integration into Unreal is a huge benefit that will provide iPi Mocap content creators increased flexibility to create game, virtual production and other projects quickly and with more accurate results without the need to create custom code.”

    Beta Results Prove Positive
    New Discovery, a full-service digital agency based in Mexico and the US, took part in the iPi Soft beta-testing program of the closer integration of iPi Mocap and Unreal Engine for a VR documentary entitled, “Northern Route, Border Identity.'' Funded by the Secretary of Cultural Affairs of the State of Chihuahua, Mexico, the project takes an empathetic look at the refugee experience that has slowly become part of the border region's social-economic fabric.

    “We were incredibly impressed with the fidelity of the iPi Mocap data,” Jonalex Herrera, CEO and co-founder of New Discovery, says. “Even with two Kinect Azure sensors, the results were amazing. Best of all, we were able to push animation streams directly into Unreal to realistically share details of the refugees’ journey in search of a better future.”

    Pricing and Availability
    iPi Motion Capture Version 4 is available as a perpetual license or subscription-based model. Prices range from $165 to $1995 depending on the version of the software (Express, Basic, Pro) and duration of the subscription. Additional information on iPi Soft pricing is available here.

    About iPi Soft
    Moscow-based developer, iPi Soft, LLC, develops powerful markerless motion capture software technology that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company’s software is used by creative professionals and prosumers around the world to digitize the movement of a human skeleton, rendering it expressive in 3D characters for video games, computer-generated films, as well as for medical, military and other applications. For additional information, on iPi Soft, product pricing, configurations or a 30-day free trial please visit http://www.ipisoft.com.

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    Ray Ecke
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    SPW Category:Production and Post-Production Products and Services
    Tags:iPi SoftUnreal Engine



    NYF Advertising Awards and Paul Marobella Launch The 2026 Season of The “State of the Biz” Podcast

    Thursday, February 5, 2026
    Paul Marobella, Global Head of WPP Studio X, Host - New York Festivals "State of the Biz"

    New York Festivals Advertising Awards and Paul Marobella, unveil the 2026 season of the podcast series “State of the Biz” a sharp, unfiltered look at how creativity, culture, and commerce are colliding in real time. Led and hosted by Marobella, a long-time industry CEO and CMO, currently the Global Head of WPP Studio X, the series cuts through industry noise to explore disruption, hard decisions, and what it takes to build modern brands from the front lines. For 2026’s launch, Paul leads a powerhouse roster of A-list creative and leadership minds offering sharp analysis and engaging discussions on the full scope of today’s advertising landscape. Season 2026 of State of the Biz opens with Sean McBride, Chief Creative Officer of Arnold Worldwide. Catch the newest episode HERE. New episodes featuring trailblazing leaders include:

    • Andrea Diquez, Global Chief Executive Officer, GUT / 2026 NYF Advertising Awards Executive Jury President
    • Pete Gosselin, Chief Creative Officer, CAPE
    • Colleen Shaw, EVP, Media; Senior Consultant, Omnicom
    • Tyler DeAngelo, Chief Creative Officer, StrawberryFrog
    • Shannon Washington, Chief Creative Officer + Partner, 11 Ounces
    • Cory Nacco, Founder & Head of Brand Strategy, 11 Ounces
    • Joe Lazer, Author & Chief Marketing Officer, Pepper
    • Sylvain Tron, Managing Director, CYLNDR Studios
    • Lenore Moritz,... Read More

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