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    Home » JAMM Partners with IMAX on Immersive Short Brand Film “Infinite Worlds”

    JAMM Partners with IMAX on Immersive Short Brand Film “Infinite Worlds”

    By RACONTEURFriday, June 28, 2019Updated:Tuesday, May 21, 2024No Comments5534 Views
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    JAMM partners with IMAX on immersive short brand film “Infinite Worlds.” IMAX Corporation showcases how the company creates an immersive, in-theatre experience that invites audiences to push beyond the ordinary and always seek the fullest experiences.
    LOS ANGELES -- (SPW) --

    Through a new short film, IMAX Corporation set out to showcase how the company creates an immersive, in-theatre experience that invites audiences to push beyond the ordinary and always seek the fullest experiences. IMAX, TBWA\Chiat\Day and Director Espen Sandberg collaborated with Santa Monica creative studio JAMM, culminating in an immersive journey through six unique worlds. From fantastical sci-fi panoramas to a turn of the century boxing match, all are rendered in breathtaking detail. JAMM’s CG expertise compliments the live action scenes that were strategically filmed with high-resolution IMAX cameras. 

    JAMM was engaged with the project starting at the creative conception stage and worked closely with IMAX, Sandberg, cinematographer Pal Ulvik Rokseth and senior art director Stephen Lum to take audiences beyond the frame and immerse them into the experience. The stunning CG work helps transport audiences into complex environments including an otherworldly forest with neon glowing trees, a dystopian city with post-apocalyptic doom as well as an action-packed battle scene, vast galaxies in space and much more.

    In the opening shot, the fractal complexity of a swooping flock of birds leads the viewer from a real-world pastoral field through an archway. There, we’re transported into an environment created entirely in CG, an otherworldly forest where the trees glow neon blue and the valley walls move. In the apartment scene, floor-to-ceiling windows reveal a dystopian cityscape. Building the decaying city almost completely from scratch, JAMM added in the foreboding weather to give the shot a feeling of post-apocalyptic doom.

    In another sequence, the camera busts through a wall, where JAMM has transformed a filmic live action shot into an action-packed war zone with the addition of low-flying planes, explosions, smoke and gunfire. We then follow an adventurer traversing through a cave by torchlight, to reveal an underground world created entirely in 3D. Flying embers and bubbling lava conjure the spirit of adventure, before we are transported into space alongside a weightless astronaut. The space capsule doors open to reveal the vast pink galaxies beyond, before the familiar IMAX logo emerges into frame.

    JAMM’s CG work, combined with the incredible action sequences shot on IMAX cameras, is something you don’t want to miss. The film will play exclusively in IMAX theaters because only in the innovative IMAX theatre design can audiences have the fullest experience – larger curved screens, stadium seating, multi-channel sound, and IMAX projection systems. However, the “Making of Infinite Worlds,” seen here, gives a behind-the-scenes look at how this original shot film was brought to life.

    “For a VFX artist, the opportunity to create multiple fantastical worlds is a dream brief,” says CG Supervisor Andy Boyd, “Partnering with IMAX on this brand film was particularly rewarding because each sequence is so substantial. The lingering shots gave our team the time to really flesh out each distinct environment, so the viewer can study and appreciate each world for longer.”  

    VFX Supervisor Jake Montgomery is equally proud of the high-end visuals JAMM crafted, saying, “It’s one full minute of dazzling eye candy, and you can only see it in an IMAX theatre.”

    Watch the "Infinite Worlds" VFX breakdown here: https://vimeo.com/343732542/cf7a944cf7


    Go behind the scenes of "Infinite Worlds”: https://www.youtube.com/watch?v=sGbAVkUNAbo

    Screenwork Credits
    Agency: TBWA\CHIAT\DAY 
    Chief Creative Officer: Renato Fernandez, Creative Director: Jason Karley, Senior Art Director: Stephen Lum, Senior Copywriter: Liz Cartwright, Producer: Alicia Portner, Director of Business Affairs: Robin Rossi, 
    Global Brand Lead: Nicole Rowett, Management Supervisor: Teddy Notari, Account Supervisor: Aubrey Larson, Global Group Strategy Director: Jennifer Costello, Associate Strategy Director: Corianda Dimes 

    Production Company: (twenty)2 Films Director: Espen Sandberg, DP: Pal Ulvik Rokseth, Executive Producer: John Clark, Executive Producer: Kelly Clark, Producer: Ira Brooks, Production Designer: David Wilson, 
    Trollbound Entertainment Executive Producer: Dave Spilde

    Editorial Company: Whitehouse Post 
    Executive Producer: Joanna Manning, Editor: Martin Leroy, Producer: Jordan Stricklin

    Music Composer: Hanan Townshend 
    Orchestra Recording: SIF309 Film Music (Sofia, Bulgaria) 

    Visual Effects: Jamm 
    VFX Supervisor/Lead Compositor: Jake Montgomery, VFX Supervisor/Lead CG: Andy Boyd, Flame Artist: Brian Hajek, Flame Artist: Benoit Mannequin, Lead CG Artist: Brian Burke, Animator Supervisor: Stew Burris,  CG Artist: Zachary DiMaria, CG Artist: Fred Hopp, CG Artist: Ben Martin, Executive Producer: Asher Edwards, Producer: Ashley Greyson

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    Olia Ougrik
    Partner / Director of Public Relations
    Raconteur
    Contact via email
    SPW Category:New ScreenWork Releases (commercial, film, TV, online, etc)
    Tags:VFXInfinite WorldsJAMMIMAX



    Boris FX Sequoia Transforms Immersive Audio Mixing With New Spatial Panner

    Friday, August 7, 2026
    Boris FX Sequoia 2026.5

    Sequoia, the renowned mastering and broadcast DAW from Boris FX, introduces a powerful unified visual panning tool that brings stereo, surround, and immersive audio (ADM/Dolby Atmos) into a single connected workspace. The 2026.5 release is now available with a new Spatial Panner that gives broadcast, post-production, music, and live recording engineers greater control over spatial mixes. The time-saving workflow keeps sources connected in multiple formats at once, allowing users to focus on creativity rather than reworking mixes for delivery.  “We designed Sequoia 2026.5 to bring an easier, more efficient workflow to audio professionals who need a seamless end-to-end production environment as immersive audio becomes more mainstream,” states Patrick Donohoe, Director of Product Marketing, Pro Audio, at Boris FX. “Our customers are already producing in 3D. The new Spatial Panner makes immersive panning fast, visual, and reliable regardless of how complicated a project is. We’ve eliminated major pain points. You no longer need to rebuild additional mixes from scratch. One adjustment is linked across versions, while still giving users the freedom to adjust each target format individually. This is especially valuable to broadcast, radio dramas, classical and live concert recordings, dialogue, and immersive music productions where objects are organized into complex spatial setups and multiple delivery formats may be expected.”  “Over the last few releases, Sequoia has... Read More

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