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    Home » New Cineware For Unreal Plugin Now Available

    New Cineware For Unreal Plugin Now Available

    By GrithausThursday, December 2, 2021Updated:Tuesday, May 14, 2024No Comments2715 Views
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    Maxon Updates the Cineware for Unreal plugin

    Includes dynamic import of content and modification of some Cinema 4D content within Unreal

    Friedrichsdorf, Germany -- (SPW) --

    Maxon, the developers of professional software solutions for motion designers and visual effects artists, is pleased to announce the immediate availability of an update to the Cineware for Unreal plugin. This new plugin for Unreal Engine 4.27 features substantial workflow improvements like dynamic import of C4D content without pre-caching, and the ability to modify Cinema 4D content and attributes directly within the Unreal Editor.

    New Features
    Import Cinema 4D Content:
    With Cinema 4D it's easy to create 3D models and animations you can use when creating games, real-time graphics or other interactive content in Unreal Engine. It's now easier and more reliable than ever to import C4D files directly into Unreal. An updated Datasmith import uses the Cinema 4D installation already on your computer to dynamically import your complete C4D scene without the need to generate any caches. This keeps files small and enables new interactive workflows with Unreal.

    Update Cinema 4D Content from within Unreal: With the Cineware for Unreal plugin you can adjust specific attributes within a Cinema 4D file directly within Unreal Engine. Adjust text and other scene settings within a panel or using the Blueprint editor and a simple click will reimport the Cinema 4D file with your changes applied.

    Use Cineware to Import Files from Other Applications: The C4D file format is much bigger than just Cinema 4D – many of Maxon's partners have adopted this robust 3D file format. For instance, Datasmith import of Cinema 4D files can be used with files coming from Allplan, ArchiCAD and Vectorworks – offering a great starting point for architectural walkthroughs and visualizations using Unreal Engine.

    Release notes:

    • Cineware for Unreal 4.27 or later is immediately available but must be enabled in the Plugins list for each project.
    • Cineware for Unreal requires a Cinema 4D S24.111 installation for dynamic import. Activation not required.

    About Maxon
    Maxon makes powerful, yet approachable software solutions for content creators working in 2D and 3D design, motion graphics, visual effects and visualization. Maxon’s innovative product portfolio helps artists supercharge their creative workflows. Its product lines include the award-winning Cinema 4D suite of 3D modeling, simulation and animation technology, the diverse Red Giant lineup of revolutionary editing, motion design and filmmaking tools, the high-end production, blazingly fast Redshift rendering solutions, and the intuitive forger mobile sculpting app.

    Maxon’s team is comprised of fun, passionate people who believe in building and empowering a successful artistic community. From its popular, inclusive events to its free Cineversity educational resources, Maxon recognizes that developing strong connections with creatives and fostering their professional growth is integral to Maxon’s ability to stay on top of industry trends and better serve customers. 

    Maxon is part of the Nemetschek Group.

    All trademarks contained herein are the property of their respective owners.

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    Maxon.net

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    Nick Govoni
    Grithaus Agency
    (978) 866-7354
    Contact via email
    SPW Category:Visual Effects and Animation
    Tags:MAXONVFXCinewareUnrealEngineCinema4D



    OddBeast Adds 3D Artist Alex Weber To Award-Winning Team

    Friday, May 16, 2025
    OddBeast 3D Artist Alex Weber

    OddBeast continues to expand its creative team to meet the needs of a growing client roster. The award-winning motion design and production studio has hired talented 3D artist Alex Weber after working with him extensively on a freelance basis. Weber’s portfolio includes 3D projects for TaylorMade, Jack Daniel’s and Old Spice, among others. Joining OddBeast full-time, Weber will dig in as the studio’s primary product visualizer, a role that requires significant self-motivation, attention to detail and organization, along with a willingness to “get it right,” even if that means no shortcuts. These skills will be essential in cleaning up CAD models, modeling products from scratch and processing all client artwork files to be used on 3D models. Weber will also control the most important part... lighting. “Alex has a combination of things we were looking for,” said OddBeast founder/president Ronny Young. “He went to school to be an engineer initially, so you know his eye is well-trained for the details our clients crave – a MUST for this position. We also wanted a self-starter who cares a lot about the quality of their work, and he has those traits in spades.” Alex Weber was an Engineering student when he began his studies at the University of Louisville. After quickly realizing he was more into pixels than physics, he changed his major to Graphic Design and graduated in 2018. Weber’s foray into 3D was a side hustle and some late-night YouTube tutorials before becoming a full-on obsession. During the pandemic, he moved to NKY and freelanced until he was offered a role at Durham Design Studio.... Read More

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