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    Home » OTOY Adds Redshift Support To The Render Network

    OTOY Adds Redshift Support To The Render Network

    By GrithausWednesday, December 1, 2021Updated:Tuesday, May 14, 2024No Comments3449 Views
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    Redshift integration on the Render Network is a milestone for the industry's first blockchain peer-to-peer GPU rendering network and 3D marketplace, allowing the platform to support an expanded set of production workflows from motion graphics and VFX, to gaming, design and scientific visualization.

    Partnership with Maxon provides users access to millions of distributed GPUs, future plans include the development of native integration for Cinema 4D

    Friedrichsdorf, Germany -- (SPW) --
    OTOY and Maxon are thrilled to announce that Redshift will be coming to the Render Network, providing Redshift users the ability to scale GPU rendering jobs to millions of distributed GPUs on the Render Network. Redshift integration on the Render Network is a milestone for the industry's first blockchain peer-to-peer GPU rendering network and 3D marketplace, allowing the platform to support an expanded set of production workflows from motion graphics and VFX, to gaming, design and scientific visualization. As part of the partnership, OTOY and Maxon will also be developing a native integration of Cinema 4D on the Render Network, providing a one-click solution for uploading to the Render Network, bypassing the need for time consuming scene conversion and exporting processes.
     
    With Redshift on the Render Network, users will be able to frictionlessly move between render engines, providing a toolchain agnostic platform for scaling GPU rendering tasks across millions of decentralized GPUs. Its usage-based licensing options for cloud GPU rendering workflows, will empower Redshift artists to scale GPU rendering tasks on-demand without the need to pay large up-front licensing costs. 
    “Cinema 4D on the Render Network will dramatically accelerate artist workflows,” commented David McGavran, CEO of Maxon. “It will enable our community to leverage the scale and efficiency of millions of decentralized GPUs in the cloud without the barriers of cumbersome scene conversion and exporting.”
     
    “This integration between Cinema4D, Redshift and the Render Network is a significant milestone on our decade long mission to democratize high-end 3D content creation and a breakthrough for the development of the open metaverse, added Jules Urbach, the CEO and founder of OTOY. “Artists can now create boundary pushing motion graphics, visual effects and cryptoart, frictionlessly mixing and matching rendering pipelines while leveraging the unprecedented scale of millions of decentralized GPUs.”
     
    The Render Network already supports all of the industry's leading 3D tool sets across VFX, gaming, motion design, architectural visualization and simulation, with 20+ DCC integrations, including native support for Unity3D and Unreal Engine. This partnership expands in The Render Network's Multi-Render initiative to support the industry's leading GPU render engines, starting with OctaneRender, Redshift and Arnold Render. 
     
    Availability
    Redshift support on the Render Network is planned for the first half of 2022 and will be available at render.x.io. 
     
    About OTOY
    OTOY Inc. is the definitive cloud graphics company, pioneering technology that is redefining content creation and delivery for media and entertainment organizations around the world. OTOY's Academy Award®-winning technology is used by leading visual effects studios, artists, animators, designers, architects, and engineers, providing unprecedented creative freedom, new levels of realism, and new economics in content creation and distribution powered by the cloud. In 2017, OTOY released the Render Network® (RNDR) – the industry's first blockchain GPU rendering network and 3D marketplace, powering next generation media and NFTs (Non-Fungible Tokens). For more information, visit www.otoy.com and render.x.io.
     
    About Maxon
    Maxon makes powerful, yet approachable software solutions for content creators working in 2D and 3D design, motion graphics, visual effects and visualization. Maxon’s innovative product portfolio helps artists supercharge their creative workflows. Its product lines include the award-winning Cinema 4D suite of 3D modeling, simulation and animation technology, the diverse Red Giant lineup of revolutionary editing, motion design and filmmaking tools, the high-end production, blazingly fast Redshift rendering solutions, and the intuitive forger mobile sculpting app.
     
    Maxon’s team is comprised of fun, passionate people who believe in building and empowering a successful artistic community. From its popular, inclusive events to its free Cineversity educational resources, Maxon recognizes that developing strong connections with creatives and fostering their professional growth is integral to Maxon’s ability to stay on top of industry trends and better serve customers. 
     
    Maxon is part of the Nemetschek Group.
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    Nick Govoni
    Grithaus Agency
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    SPW Category:Production and Post-Production Products and Services
    Tags:MAXONVFXOtoyRedshiftRendering



    OddBeast Adds 3D Artist Alex Weber To Award-Winning Team

    Friday, May 16, 2025
    OddBeast 3D Artist Alex Weber

    OddBeast continues to expand its creative team to meet the needs of a growing client roster. The award-winning motion design and production studio has hired talented 3D artist Alex Weber after working with him extensively on a freelance basis. Weber’s portfolio includes 3D projects for TaylorMade, Jack Daniel’s and Old Spice, among others. Joining OddBeast full-time, Weber will dig in as the studio’s primary product visualizer, a role that requires significant self-motivation, attention to detail and organization, along with a willingness to “get it right,” even if that means no shortcuts. These skills will be essential in cleaning up CAD models, modeling products from scratch and processing all client artwork files to be used on 3D models. Weber will also control the most important part... lighting. “Alex has a combination of things we were looking for,” said OddBeast founder/president Ronny Young. “He went to school to be an engineer initially, so you know his eye is well-trained for the details our clients crave – a MUST for this position. We also wanted a self-starter who cares a lot about the quality of their work, and he has those traits in spades.” Alex Weber was an Engineering student when he began his studies at the University of Louisville. After quickly realizing he was more into pixels than physics, he changed his major to Graphic Design and graduated in 2018. Weber’s foray into 3D was a side hustle and some late-night YouTube tutorials before becoming a full-on obsession. During the pandemic, he moved to NKY and freelanced until he was offered a role at Durham Design Studio.... Read More

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