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    Home » Pace Pictures Makes Virtual Production a Reality For Independent Film

    Pace Pictures Makes Virtual Production a Reality For Independent Film

    By Artisans PRMonday, December 21, 2020Updated:Tuesday, May 14, 2024No Comments5376 Views
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    Sean McGinly’s romantic comedy "Match" is shot virtually with a small crew on a modest budget in just five days.

    LOS ANGELES -- (SPW) --

    The future of independent film production in a post-covd-19 world is taking “virtual” shape at Pace Pictures in Hollywood. The boutique facility recently used groundbreaking virtual production technology to produce Match, a feature-length romantic comedy from director Sean McGinly (Silver Lake, The Great Buck Howard). Actors were shot on a green screen stage and placed into virtual three-dimensional environments while incorporating complex camera movement and lighting. Most remarkably, principal photography was accomplished in just five days and at a fraction of the cost of most conventional film productions.

    Match offers an adult take on intimacy and isolation in the modern world through the lens of online dating. It stars Austin Nichols (Ray Donovan, The Walking Dead), Ahna O’Reilly (The Help, Fruitvale Station) and Spencer Garrett (Once Upon a Time in Hollywood, Bombshell).

    Virtual production has been around for a while, but the technology behind it has recently gotten more sophisticated, less costly and easier to use. Seamlessly integrating talent into digital environments in no longer limited to Hollywood blockbusters; it’s becoming a practical solution for mainstream productions that need to consider social distancing and budget.

    “Virtual production makes sense for a lot of projects,” says Pace Productions president Heath Ryan. “It allows productions to work in a socially distanced manner, protecting the health and safety of talent and crew. It also eliminates some of the problems of working on location. If you are shooting a scene in a desert, you must protect your actors and crew from the elements. Now, you can shoot in air conditioned comfort. It’s going to be an essential new tool for production.”

    On its virtual production stage, Pace Pictures is using stYpe’s, RedSpy camera and lens tracking software which allows actors to be composited into 3D environments on the fly. The software tracks camera motion and lighting with precision and applies that data to the background, resulting in an illusion that is imperceptible and convincing.

    For Match, scenes were shot on a green screen stage at Pace Pictures’ facility in Hollywood and streamed at high-speed to Ryan, who was producing and editing the film while quarantined in a hotel room in Queensland, Australia. Using a laptop, Ryan helped place the actors into the appropriate backgrounds and sent the results back to Los Angeles. Rough composites were available for McGinly and his crew to review in as little as an hour.

    “I was able to review every set up and every take, and make decisions about the backgrounds,” explains Ryan, who rose each day at midnight and worked through the night to accommodate the 17-hour time difference between Australia and California. “The lighting was programmed, so we were able to demonstrate how things were working to Sean, his cinematographer, the production designer and assistants on the stage.”

    To accommodate Match’s story, Pace Pictures cinematographer/colorist Jason Knutzen shot interior and exterior locations around Los Angeles and collected geometric data that made it possible to place talent into each environment with proper perspective. Ironically, the pandemic made that part of the process easier than it might otherwise have been. “We shot in restaurants, hotels and bars that are normally hard to access, but were available due to covid-19 restrictions,” Ryan says. “We recorded those, and many other environments, and brought them onto our stage.”

    Pace Pictures’ virtual production workflow extended to post-production color grading and finishing. The media streamed from the stage to Ryan’s hotel room in Australia was sent in the form of Avid DNX files. “I was editing material with code that linked to the original raw files,” Ryan explains. “The edited sequences I sent back could be played back at full 4K resolution in our color suite.” Post-production work is ongoing at Pace’s facility with visual effects artist Raleigh Stewart handling final compositing of the actors and backgrounds.

    While covid-19 is currently driving interest in virtual production, Ryan believes it has wider application and will be embraced by filmmakers long after the pandemic is over. “Virtual production can significantly cut costs,” Ryan says. “We shot the talent for Match with just a dozen crew people. We still require dollies, Steadi-cams and other conventional gear, but we are able to dramatically reduce the footprint.” He adds that virtual production also delivers creative dividends. “It’s wonderful for actors and directors as it allows them to focus on performances without concern for the weather or other environmental factors,” Ryan says. “It goes way beyond covid. It’s a benefit that will appeal to a lot of filmmakers.”

    About Pace Pictures
    Pace Pictures is a full-service sound and picture finishing facility. It offers a range of post services including color grading, editorial finishing, visual effects, titling, sound design, sound mixing, media management and related services, available individually, or as turnkey solutions. The company employees a team of highly-skilled artists and technicians who are passionate about television, cinema, and virtual reality, and dedicated to making every project the best that it can be.

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    Heath Ryan
    Founder
    Pace Pictures
    (323) 285-0083
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    Linda Rosner
    ArtisansPR
    (310) 837-6008
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    SPW Category:Visual Effects and Animation
    Tags:matchsean mcginlyHeath RyanPace Pictures



    Sound Lounge Welcomes Mixer and Sound Designer Nicole Pettigrew

    Tuesday, August 18, 2026
    Mixer and Sound Designer Nicole Pettigrew

    Sound Lounge has expanded its commercial roster with the addition of mixer and sound designer Nicole Pettigrew, who brings more than a decade of experience, a passion for sound design and a highly collaborative approach to her work. Pettigrew joins Sound Lounge following five years at PS260, where she established and led the company's in-house audio department as its sole audio engineer. Her work spans campaigns for brands including American Express, MLB, T-Mobile, New Balance, Titleist, David Yurman and DraftKings. She also mixed Gucci's 2024 AICP Best in Show-winning campaign. Prior to PS260, Pettigrew spent nine years at PLUSHnyc. A lifelong musician, Pettigrew brings a musical ear to her work and particularly gravitates toward projects that allow her to experiment with sound. Her approach pairs a traditional studio foundation rooted in listening, communication and client experience with an eagerness to explore new ideas and push the creative possibilities of a project. “The best sessions feel like a real collaboration,” says Pettigrew. “I want clients to feel like I’m part of their team, listening to their vision and then interpreting it, building on it and helping push the idea further. You’re handed all of these individual pieces, and I love the problem-solving that goes into figuring out how they fit together. There’s something really satisfying about getting to the end, stepping back and realizing you helped bring someone’s idea fully to life.” Pettigrew's arrival also reunites her with Sound Lounge... Read More

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