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    Home » SIGGRAPH Computer Animation Festival Announces 2021 Lineup, Jury Awards

    SIGGRAPH Computer Animation Festival Announces 2021 Lineup, Jury Awards

    By SPWMonday, May 24, 2021Updated:Tuesday, May 21, 2024No Comments3295 Views
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    © Weta Digital Ltd. 2021

    Electronic Theater to Feature 37 Selections, Including 2 World Premiere Shorts, and Debut Director's Cut Edition

    CHICAGO -- (SPW) --

    SIGGRAPH 2021 announces the award winners and lineup of 37 short films, cinematics, scientific visualizations, breakdowns, and more set to appear in the second virtual Computer Animation Festival Electronic Theater this August. Showcasing the best of computer graphics storytelling, the Electronic Theater will premiere to ticketholders on Monday, 9 August at 8:00 a.m. PDT and be available in two versions.

    A qualifying festival for the Academy Awards®, the SIGGRAPH 2021 Computer Animation Festival Electronic Theater received over 400 submissions, which the expert jury whittled down to a lineup that spotlights work from 13 countries — including Austria, Switzerland, Poland, the United States, and Thailand. For the first time, tickets are available to the public with a choice between general ticket access and an all-new premium ticket that includes a director's cut version of the Electronic Theater. In addition to juried selections, the festival will showcase a mixture of curated bonus content both new and old as an added treat to viewers.

    "The Electronic Theater is well known in the industry as a platform for unique and innovative storytelling, and, after the year we've all had, it's been a pleasure to see how the computer graphics community's creativity continues to thrive," said SIGGRAPH 2021 Computer Animation Festival Electronic Theater Director Mark Elendt, of SideFX. "I'm delighted to be sharing the jury's incredible selections with the world, as well as to offer an extended edition that adds more than an hour of content to the show and spotlights some of my favorite former festival winners."

    Added SIGGRAPH 2021 Computer Animation Festival Electronic Theater Juror Kaye Vassey, of Epic Games, "I was energized by the overwhelming variety and diversity in storytelling that my fellow jurors and I saw — both through character/perspective and technique. It was incredibly tough to decide and all who submitted should be proud of what they presented."

    From a pool of 14 student and 17 professional studio productions, including world premiere short films from Platige Image S.A. and Zati Studio/Thai Media Fund, the 2021 award winners are:

    Best in Show
    "Migrants"
    Pôle 3D
    Hugo Caby
    (France)

    Jury's Choice
    "Meerkat"
    Weta Digital
    Keith Miller
    (New Zealand)

    Best Student Project
    "I'm a Pebble"
    ESMA
    Maxime Le Chapelain
    (France)

    Catch a sneak preview of the Electronic Theater

    Source: YouTube: https://youtu.be/kbhFFuT5N3I

    Tickets to access the virtual Electronic Theater can be purchased separately or added to any registration. The Electronic Theater Special Session is open to Enhanced and Ultimate pass holders. Learn more and register for SIGGRAPH 2021 at https://s2021.SIGGRAPH.org/register.

    About ACM, ACM SIGGRAPH, and SIGGRAPH 2021
    ACM, the Association for Computing Machinery, is the world's largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field's challenges. ACM SIGGRAPH is a special interest group within ACM that serves as an interdisciplinary community for members in research, technology, and applications in computer graphics and interactive techniques. The SIGGRAPH conference is the world's leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques.  SIGGRAPH 2021, the 48th annual conference hosted by ACM SIGGRAPH, will take place virtually with live events 9–13 August and on-demand content available starting 2 August through 29 October. Click here for news from the conference and its partners.

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    SPW Category:Conventions, Conferences, Summits News
    Tags:scientific visualizationscinematicsShort FilmsComputer AnimationSIGGRAPH



    Experimentation in Production Design: In Talks with Charmaine Regina Asril Lee

    Thursday, April 16, 2026
    'Embodied' Behind the Scenes - Courtesy of Charmaine Regina

    We sat down with designer, art director, and creative technologist Charmaine Regina as she outlined her creative approach for us. She walks us through how she's shifted the focus away from technicalities and instead uses design as a way to build relationships between people and brands. Her design skills go beyond traditional boundaries as she works across branding, motion, and code, treating brand identity as something dynamic. She discusses how her approach is grounded in experimentation, and outlines her deep sense of responsibility for how design influences perception, agency, and experience in an increasingly interactive world. When a project involves branding, motion, and code, where does your process begin, and why? I start with the interaction, not the motion. I’m less interested in animation as spectacle and more interested in motion as a consequence of behavior. I ask: What triggers movement? What does the user do? What does the system respond to? Where does friction, resistance, or flow live? For me, motion isn’t decoration — it’s feedback. It’s how a system speaks back. So the process begins by designing the relationship between a person and a system. Once that relationship is defined, motion emerges naturally as its expression. That’s how branding becomes something you don’t just look at — it’s something you participate in. What role does experimentation play in your production pipeline, and how do you know when an experiment is ready to become a... Read More

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