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    Home » SMPTE Hollywood, IMF User Group To Host Panel on IMF Best Practices

    SMPTE Hollywood, IMF User Group To Host Panel on IMF Best Practices

    By Artisans PRWednesday, March 23, 2022Updated:Tuesday, May 14, 2024No Comments3743 Views
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    (Upper row L to R) Mike Krause, Shawn Carlson, Bruno Munger, (Lower row L to R)Greg Geier, David Deelo, and Barry Goch

    Free monthly Zoom meeting slated for March 30, Noon PDT

    Studio City, CA -- (SPW) --

    SMPTE Hollywood and the IMF User Group (UG) will co-host a virtual meeting on IMF and its impact on content owners, service providers and technology developers, Wednesday, March 30, 2022, at noon PDT. IMF (Interoperable Master Format) is fast becoming the standard deliverable for studios and streamers. A panel of experts will review the format’s potential for standardizing digital content delivery and offer advice on best practices for implementing IMFs across a range of processes and applications.

    Speakers will include Walt Disney Studios Senior Mastering Systems Engineer Mike Krause who will review the genesis and development of IMF. Blackmagic Design’s Shawn Carlson and Colorfront’s Bruno Munger will describe the implementation of IMF from the perspectives of vendors, while Sony Pictures’ Greg Geier and David Deelo will discuss IMF’s impact on workflows at studios and other end-users. ColorTime’s Barry Goch will moderate.

    Free and open to all, the event is scheduled for Wednesday, March 30 at noon PDT on Zoom. Register here.  

    Panelists:

    • Mike Krause, Senior Mastering Systems Engineer, Walt Disney Studios, is responsible for setting mastering specifications for features and streaming content (including Disney+). He also leads planning and implementation of IMF mastering workflows, systems testing and compliance. He served as chair of SMPTE’s 10E-RGB drafting group and has been a key contributor to other groups and committees involved in standards development. He founded and chaired the Studio Technology HDR Task Force, which supported the sharing of HDR knowledge across the studio family. His background includes engineering roles with Deluxe and Technicolor Creative Services.
    • Shawn Carlson, Product Specialist, Blackmagic Design, has worked in creative editorial and conform for more than 22 years, producing and delivering content for indie and studio clients. As a product specialist with Blackmagic Design, he’s helped customers develop new production and post workflows for DaVinci Resolve. Carlson has a background in editorial (creative/conform) and motion graphics, across a variety of NLE and FX platforms, delivering short films, show opens, producing spots, promos, trailers, sizzles and BTS featurettes for theatrical, broadcast, cable and home video release for indie and studio clients including Disney, Warner, Sony, NBC and Apple.
    • Bruno Munger, Director of Business Development, Colorfront, oversees sales, support and development for the company’s award-winning on-set dailies and transcoding systems. A 30-year industry veteran, he has expertise in workflow design for file-based 2D/3D image capture, file-based delivery, VFX and digital intermediate color grading. He previously served as CTO and vice president at ALT Systems. His background also includes posts in product management, product design, business development and customer training at Digital Vision, Autodesk, MTI Films and Snell & Wilcox.
    • Greg Geier, Senior Vice President, Digital Media Supply Chain, Sony Pictures Entertainment, is responsible for developing the systems and workflows for the end to end Media Lifecyle. He played a critical role in transitioning Sony Pictures to a file-based Interoperable Master Format ecosystem, while strengthening the handoffs between productions and distribution.
    • David Deelo, Executive Director of Media Technology & Workflow, Technology Development, Sony Pictures Entertainment, is applying his more than 30 years of industry experience in helping Sony develop next generation workflows with IMF as the foundation for its asset management strategy. He previously served as chief technology officer at 2G Digital and as vice president, editing/compression technology, IT at Crest Digital. A graduate of Robert Morris University, he began his career as an editor working in advertising and sports media at Ryno Production.

    Moderator

    • Barry Goch, Senior Editor, ColorTime, is a finishing editor and VFX artist with credits including Spiderman: Homecoming, Passengers, Money Monster, Eye in the Sky and Game of Thrones. He is currently working on A Million Little Things (ABC) and an independent feature. Goch is a member of the Editorial Advisory Board and is West Coast Contributor for Post Perspective. He also teaches post-production at UCLA Extension.

    The panel is produced by Barry Goch and Linda Rosner.

    • What: IMF Explained
    • When: Wednesday, March 30, 12:00 p.m. PDT
    • Register: https://www.eventbrite.com/e/imf-explained-tickets-301530304257

    The event will also be live-streamed on the SMPTE Hollywood Facebook and YouTube pages.

    About the SMPTE® Hollywood Section
    The Hollywood Section of SMPTE® was initially organized as the West Coast Section in 1928. Today, as its own SMPTE Region, it encompasses more than 1,200 SMPTE Members with a common interest in motion-imaging technology in the Greater Los Angeles area. The Hollywood Section offers free meetings monthly that are open to SMPTE Members and non-members alike. Information about meetings is posted on the Section website at https://www.smpte.org/sections/hollywood.

    About the IMF User Group
    The Interoperable Master Format (IMF) User Group (UG) is a forum for the worldwide community of end-users and implementers of the IMF family of standards. The IMF UG brings together content owners, service providers, retailers and equipment/software vendors to enhance and promote the use of IMF globally, across domains of applications. The IMF UG discusses technical operational issues that arise in practical implementation, conducts and cooperates with other industry bodies and standards organizations on interoperability testing, develops best practices, and seeks to broaden the awareness of IMF.

    The IMF UG is organized under the umbrella of the HPA.

    https://www.imfug.com/

    About SMPTE®
    SMPTE is the global society of media professionals, technologists, and engineers working in the digital entertainment industry. The Society fosters a diverse and engaged membership from both the technology and creative communities, delivering vast educational offerings, technical conferences and exhibitions, the SMPTE Motion Imaging Journal, and access to a rich network of colleagues essential to their career success. As an internationally recognized standards organization, SMPTE also provides a vital technical framework of engineering standards and guidelines that allow the seamless creation, management, and delivery of media for art, entertainment, and education worldwide.

    Information on joining SMPTE is available at smpte.org/join.

    REGISTRATION REQUIRED to access this page.

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    SMPTE Hollywood

    company

    Frank Kunkle
    Director of Marketing
    SMPTE
    (610) 864-4813
    Contact via email

    media

    Linda Rosner
    ArtisansPR
    (310) 837-6008
    Contact via email
    SPW Category:Industry Association, Union, Guild News
    Tags:imf user groupSMPTESony Pictures



    Sound Lounge Welcomes Mixer and Sound Designer Nicole Pettigrew

    Tuesday, August 18, 2026
    Mixer and Sound Designer Nicole Pettigrew

    Sound Lounge has expanded its commercial roster with the addition of mixer and sound designer Nicole Pettigrew, who brings more than a decade of experience, a passion for sound design and a highly collaborative approach to her work. Pettigrew joins Sound Lounge following five years at PS260, where she established and led the company's in-house audio department as its sole audio engineer. Her work spans campaigns for brands including American Express, MLB, T-Mobile, New Balance, Titleist, David Yurman and DraftKings. She also mixed Gucci's 2024 AICP Best in Show-winning campaign. Prior to PS260, Pettigrew spent nine years at PLUSHnyc. A lifelong musician, Pettigrew brings a musical ear to her work and particularly gravitates toward projects that allow her to experiment with sound. Her approach pairs a traditional studio foundation rooted in listening, communication and client experience with an eagerness to explore new ideas and push the creative possibilities of a project. “The best sessions feel like a real collaboration,” says Pettigrew. “I want clients to feel like I’m part of their team, listening to their vision and then interpreting it, building on it and helping push the idea further. You’re handed all of these individual pieces, and I love the problem-solving that goes into figuring out how they fit together. There’s something really satisfying about getting to the end, stepping back and realizing you helped bring someone’s idea fully to life.” Pettigrew's arrival also reunites her with Sound Lounge... Read More

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