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    Home » Sony Pictures Post Production Services Takes Movie Sound To a New Dimension in “Spider-Man: Into the Spider-Verse”

    Sony Pictures Post Production Services Takes Movie Sound To a New Dimension in “Spider-Man: Into the Spider-Verse”

    By Artisans PRWednesday, January 2, 2019Updated:Tuesday, May 21, 2024No Comments20267 Views
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    "Spider-Man: Into the Spider-Verse"
    Culver City, CA -- (SPW) --

    Sound production for Columbia Pictures and Sony Pictures Animations’ feature film Spider-Man™: Into the Spider-Verse, which has received critical acclaim including a Golden Globe nomination and a New York Film Critics Circle win for “Best Animated Feature” and a Los Angeles Film Critics Association win for “Best Animation,” was completed on the Sony Pictures studio lot in Culver City. Heading the project were award-winning Supervising Sound Editors Geoffrey G. Rubay and Curt Schulkey and Re-Recording Mixers Michael Semanick and Tony Lamberti. Their charge was to deliver a soundtrack as innovative, richly-textured and engrossing as the film’s groundbreaking, revolutionary imagery.

    From Phil Lord and Christopher Miller, the creative minds behind The Lego Movie and 21 Jump Street, Spider-Man™: Into the Spider-Verse offers a new take on the world’s most popular super-hero tale, literally moving it into a new Spider-Man Universe. The story centers on Brooklyn teen Miles Morales who, after being bitten by a radioactive spider, develops super powers. Things become stranger still when a portal to other universes opens up and alternate versions of Spider-Man enter Miles’ world.

    One of the most striking aspects of the film is its dynamic visual style, which goes far beyond other CG-animated movies and pays homage to comic book artwork of the Golden Era. Artists from Sony Pictures Imageworks and Sony Pictures Animation combined state-of-the-art computer animation technology with innovative hand-drawing techniques to create a unique, multi-layered look where each individual frame has the appearance of a vibrant illustration.

    The sound team worked to complement this visual aesthetic with sound design elements that blend the fanciful with the concrete. Sound treatments that support the film’s colorful cast of characters run a wide gamut reflective of their diverse physical attributes, personalities and technological advancements. Sound artists also had to come up with imaginative ways to convey the sound of worlds colliding as characters momentarily find themselves stuck between parallel universes.

    In other ways, sound serves as an anchoring element. The sound crew used environmental and ambient elements rooted in the real world to make the outsized visuals seem more familiar. “The film has an incredibly fresh and stylized look that is fantastic, and we often follow along with that, but, at times, we play against it,” explains Rubay. “One thing that Phil Lord was insistent on was keeping it grounded. So, we used realistic sounds to suggest to the audience that what they are seeing is happening in a real place.”

    The film is filled with full-throttle action scenes. One involves a massive super-collider, located below the streets of Brooklyn, whose powerful energy beams open the portal to the multiverse. “We used every trick in the book to create the sound of the collider,” says Rubay. “We repurposed recordings of mechanical things, winding things, electrical charges and computer monitors. We made new recordings using microphones that pick up electromagnetic fields and translate them into sound. We used a hand-drill to create the sound of force waves winding up.”

    “At one point, universes are bleeding into other universes and 30 different Manhattans pop up in the same place,” adds Schulkey. “Trying to imagine how that would sound was challenging and it took a lot of experimentation to get it right. But it was fun! Speculating about the sound of a multiverse is not something we get to do every day.” Schulkey added that he and Rubay benefitted from a veteran crew that included Sound Designer John Pospisil, Foley Supervisor Alec G. Rubay, Sound Effects Editors Kip Smedley, Andy Sisul, David Werntz, Christopher Aud, Ando Johnson, Benjamin Cook, Mike Reagan and Donald Flick, Foley Artists Gary Hecker, Michael Broomberg and Rick Owens and Foley Mixer Randy Singer.

    The cast of characters alongside Miles Morales range from the eccentric to the super-villainous, and each one required a distinctive assemblage of signature sounds. Peni Parker, an anime Spidey heroine who hails from a future version of Earth and orphaned at a young age, carries on her father’s legacy by operating the SP//dr Mecha suit abandoned by her father years ago. SP//dr, which shares a symbiotic relationship with Peni, emits an electromagnetic drone. The more low-tech Scorpion is clad in a heavy metal suit that, as Rubay describes it, “sounds like a rusty bucket of bolts.”

    Final mixing was done at the Kim Novak Theater on the Sony Pictures studio lot. Working natively in Dolby Atmos, Lamberti mixed sound effects on an Avid S6 console, while Semanick mixed dialogue and music on a Harrison MPC4D X-Range digital console.

    For Semanick, a highlight was working with the film’s music, which included the hit single from the film “Sunflower (Spider-Man: Into the Spider-Verse)” by Post Malone and Swae Lee and an original score by Daniel Pemberton (recorded with a full orchestra at Air Studios in London). “In one scene, the song What’s Up Danger by Blackway and Black Caviar fades into Daniel’s score, which takes over at the end of the scene. It’s heroic and magical and shows how the two work together to make a great soundtrack.”

    Lamberti notes that the sound effects blend with the score in a similar way. “Michael and I worked to fit the effects and music together,” he says. “The score includes a lot of sound-effect-like layers that fuel what the sound effects are doing.”

    Both mixers agree that the immersive Atmos format was ideally suited to the soundtrack. It allowed them to add texture and dimension to the mix, enhancing the moviegoing experience. “Atmos is a fantastic format,” observes Lamberti. “It gave us the freedom to spread sound around and place things in space in a way that opens up the track and helps tell the story.”

    About Spider-Man™: Into the Spider-Verse
    Columbia Pictures presents in association with Marvel an Avi Arad/Lord Miller/Pascal Pictures production a Sony Pictures Animation film, Spider-ManTM: Into the Spider-Verse. Directed by Bob Persichetti, Peter Ramsey and Rodney Rothman, the screenplay is by Phil Lord and Rodney Rothman from a story by Phil Lord based on the Marvel Comics. The film is produced by Avi Arad, Amy Pascal, Phil Lord, Christopher Miller and Christina Steinberg. Stan Lee, Brian Michael Bendis and Will Allegra serve as executive producers. The film features the voices of Shameik Moore, Jake Johnson, Hailee Steinfeld, Mahershala Ali, Brian Tyree Henry, Lily Tomlin, Luna Lauren Velez, Zoë Kravitz, John Mulaney, Kimiko Glenn with Nicolas Cage, Kathryn Hahn and Liev Schreiber.

    About Sony Pictures Entertainment
    Sony Pictures Entertainment (SPE) is a subsidiary of Sony Entertainment Inc., which is a subsidiary of Tokyo-based Sony Corporation. SPE's global operations encompass motion picture production, acquisition, and distribution; television production, acquisition, and distribution; television networks; digital content creation and distribution; operation of studio facilities; and development of new entertainment products, services and technologies. SPE’s Motion Picture Group includes film labels Columbia Pictures, Screen Gems, TriStar Pictures, Sony Pictures Animation, and Sony Pictures Classics.  For additional information, visit http://www.sonypictures.com/corp/divisions.html.

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    Sony Pictures Post Production Services

    company

    Cynthia Balderas
    Sr. Coordinator, Media Relations & Corporate Communications, Motion Picture Group
    Sony Pictures Entertainment
    Contact via email

    media

    Linda Rosner
    ArtisansPR
    (310) 837-6008
    Contact via email
    SPW Category:Music and Sound
    Tags:Tony LambertiCurt SchulkeyGeoffrey G. RubaySpider-Man: Into the Spider-VerseSony Pictures



    Sound Lounge Welcomes Mixer and Sound Designer Nicole Pettigrew

    Tuesday, August 18, 2026
    Mixer and Sound Designer Nicole Pettigrew

    Sound Lounge has expanded its commercial roster with the addition of mixer and sound designer Nicole Pettigrew, who brings more than a decade of experience, a passion for sound design and a highly collaborative approach to her work. Pettigrew joins Sound Lounge following five years at PS260, where she established and led the company's in-house audio department as its sole audio engineer. Her work spans campaigns for brands including American Express, MLB, T-Mobile, New Balance, Titleist, David Yurman and DraftKings. She also mixed Gucci's 2024 AICP Best in Show-winning campaign. Prior to PS260, Pettigrew spent nine years at PLUSHnyc. A lifelong musician, Pettigrew brings a musical ear to her work and particularly gravitates toward projects that allow her to experiment with sound. Her approach pairs a traditional studio foundation rooted in listening, communication and client experience with an eagerness to explore new ideas and push the creative possibilities of a project. “The best sessions feel like a real collaboration,” says Pettigrew. “I want clients to feel like I’m part of their team, listening to their vision and then interpreting it, building on it and helping push the idea further. You’re handed all of these individual pieces, and I love the problem-solving that goes into figuring out how they fit together. There’s something really satisfying about getting to the end, stepping back and realizing you helped bring someone’s idea fully to life.” Pettigrew's arrival also reunites her with Sound Lounge... Read More

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