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    Home » STORY’s David Orr and Cramer-Krasselt Tackle Fire and Ice for Rain-X

    STORY’s David Orr and Cramer-Krasselt Tackle Fire and Ice for Rain-X

    By Artisans PRThursday, November 8, 2018Updated:Tuesday, May 14, 2024No Comments6263 Views
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    Orr staged and shot the dramatic demonstration entirely through practical means.
    CHICAGO -- (SPW) --

    STORY’s David Orr and agency Cramer-Krasselt put a pair of windshield wipers to the ultimate test in an ingenious new spot for Rain-X. In the ad, a pair of Rain-X Silicone AdvantEdge wiper blades are first encased in huge blocks of ice and then thawed with powerful gas flames. As water and chunks of ice slowly drop from the blades, the voiceover notes that if they can “survive in these conditions, clearly they’ll last in yours.”

    Orr staged and shot the dramatic demonstration entirely through practical means. He contracted a Chicago ice company to freeze the blades in a 350-pound block of ice. He then had the block suspended in midair by chains, surrounded by gas jets. “I worked with a great rigger and we performed a lot of tests to determine the right relationship between the blocks of ice and the wall of fire,” recalls Orr.

    The demonstration is not only technically impressive, it’s artfully presented. “The materials we used included brushed aluminum and stainless steel, which reflect light well,” notes Orr. “It looked wonderful and helped give it the feel of a science experiment.”

    Orr injected emotion into the demo by treating the blades like gladiators. “In the treatment, I referred to the blades as our ‘heroes,’” he explains. “They make their appearance, they go through a trial and emerge victorious. We played with that idea in a variety of ways. The nozzles on the gas jets, for example, look like teeth, giving the appearance of predators.”

    The concept, created by long-time Rain-X agency partner Cramer-Krasselt, transforms a product that most people take for granted into something both essential and beautiful. “It’s a challenge to depict the super premium value of this type of product in a way that grabs attention,” noted Todd Stone, executive creative director at Cramer-Krasselt. “But our idea, with David and STORY’s deft execution, mixes art and science in a way that really demonstrates the performance of the blades”

    STORY is represented on the East Coast by Ilene Silberman (212) 794-9030; in the Midwest by Amy McIntyre (312) 550-2554, in the Southeast by Miller + Associates, (954) 563-6004; in the Southwest by Gossip!, (214) 288-2813 and on the West Coast by Yvette Lubinsky, (310) 827-2626.

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    STORY | www.storyco.tv

    company

    Mark Androw
    Executive Producer
    STORY
    (312) 642-3173
    Contact via email

    media

    Linda Rosner
    ArtisansPR
    (310) 837-6008
    Contact via email
    SPW Category:New ScreenWork Releases (commercial, film, TV, online, etc)
    Tags:Cramer-KrassletRain-Xdavid orrstory



    Chris Darril’s “Bye Sweet Carole” Earns Record Six NAVGTR Nominations and a Historic Annie Awards First

    Monday, February 9, 2026
    Bye Sweet Carole Cover Art

    Bye Sweet Carole, the video game from Italian artist, writer, and director Chris Darril, has received six nominations at the 23rd NAVGTR (National Academy of Video Game Trade Reviewers) Awards, marking the highest number of NAVGTR nominations ever received by an Italian video game.  The nominations span multiple categories, including Animation, Artistic, Original Light Mix Score, New IP, Performance in a Drama (Lead and Supporting), Writing in a Drama, and Game, Original Adventure, highlighting the project’s strength across animation, narrative, performance, and overall design. These nominations follow another recent milestone for Bye Sweet Carole. Just weeks ago, the title made history as the first and only Italian video game ever nominated at the Annie Awards, receiving a nomination for Best Character Animation in a Video Game. The game has also earned a Gamescom Award nomination for Best Visuals, further underscoring its artistic and technical achievements. Everything that appears on screen in Bye Sweet Carole is created using traditional hand-drawn, frame-by-frame animation, including particles and visual effects, set against painted environments. The entire production has been accomplished by a very small team of artists. Darril, the creator of both Bye Sweet... Read More

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