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    Home » Synaptic VFX Completes Production of Visual Effects for First Season of FOX TV’s Hit Series “Sleepy Hollow”

    Synaptic VFX Completes Production of Visual Effects for First Season of FOX TV’s Hit Series “Sleepy Hollow”

    By Asbury PRWednesday, January 22, 2014Updated:Tuesday, May 14, 2024No Comments4283 Views
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    Burbank, CA -- (SPW) --

    Synaptic VFX has just completed production of original visual effects for the first season of the new, hit FOX TV series “Sleepy Hollow.” Synaptic VFX is one of the visual effects vendors for “Sleepy Hollow.” The series incorporates feature film level visual effects to help illustrate its re-telling of the legendary story of Ichabod Crane and the Headless Horseman. The announcement was made by Synaptic VFX co-founders Shant Jordan, Shahen Jordan, and Ken Gust.

    The season finale of “Sleepy Hollow,” which aired on Jan. 20th, carried FOX TV to a demographic ratings victory. For the night, FOX averaged a 2.3 rating among adults 18-49, with 6.9 million viewers overall.

    Synaptic VFX worked with the show’s overall VFX Supervisor Jason Zimmerman, who, in tandem with Eddie Bonin, the show’s VFX Producer, breaks down each episode to develop a shot list where select shots are assigned to Synaptic. Mark Miller serves as Synaptic’s In-House VFX Executive Producer for the series.

    The diverse range of VFX produced by Synaptic VFX that are regularly incorporated into the series include set extensions, fluid simulations, head removals (for the Headless Horseman character,) CG prosthetics, etc. Each episode of “Sleepy Hollow” can contain anywhere from 30 to 300 digital VFX shots.

    “We are thrilled to have played a role in the success of ‘Sleepy Hollow,'” says Shant Jordan. “And we are very proud of the high level of quality our team brings to each episode of this series.”

    “The work delivered in the post end by the talented artists at Synaptic reached the high level of expectations that the show’s executive producers and I envisioned in preproduction and production. Working with the Synaptic team through to the finish line has been a great process,” adds Jason Zimmerman.

    About “SLEEPY HOLLOW”
    “Sleepy Hollow” is a supernatural drama that premiered on FOX TV in September, 2013-the series airs on Mondays at 9:00 pm. Considered a “modern-day retelling” of the 1820 short story “The Legend of Sleepy Hollow” by Washington Irving, the series was created by Alex Kurtzman, Roberto Orci, Phillip Iscove, and Len Wiseman. “Sleepy Hollow” stars Tom Mison, Nicole Beharie, Orlando Jones, and Katia Winter.

    About SYNAPTIC VISUAL EFFECTS
    Founded in Burbank, CA in Summer, 2012, by visual effects artists Shant Jordan, Shahen Jordan, and Ken Gust, Synaptic VFX provides VFX design, production, 3D stereo conversion, and DI services for feature films, TV series, commercials and 3D stereo conversion productions. Shant Jordan has a strong body of work in supervising and producing visual effects throughout the genres of feature films, television series, and video games. Shahen Jordan is best known for his artistry in the arena of matte painting, concept art, and environmental design. And Ken Gust has extensive experience in the areas of post supervision, including DI workflow, stereoscopic conversion, and finishing.

    Collectively, the work of Synaptic VFX’s founders has been seen in such hits as “The Green Lantern,” “Alice in Wonderland,” “Where the Wild Things Are,” “Night at the Museum: Battle of the Smithsonian,” “Iron Man,” Hancock,” “Terminator: Salvation,” “The Curious Case of Benjamin Button,” “Get Smart,” and many other feature films. The founders have also contributed 3D stereoscopic VFX to “Ghost Rider: Spirit of Vengeance 3D,” “Piranha 3D,” “Shark Boy and Lava Girl 3D,” and have worked on 3D event installations for Disney and the Annenberg Photo Space. In addition, the founding members of Synaptic VFX have also contributed imagery to a wide array of TV series and specials, commercials, and videogames.

    The Synaptic VFX facility offers clients two dedicated editing bays fully equipped for audio editing and mixing, online conform, color grading, and digital delivery; and can work with 4K and stereo 3D material in real-time. The company provides: Compositing Services, including projection, camera tracking, and stereo 3D match moves; On-Set Supervision of VFX; Creative of Visual Effects imagery; Motion Capture, green/blue screen; Pre-Visualization Animatics, including depth plans for stereo 3D sequences; Shot and Sequence Review within the company’s 2D/3D screening room; 3D Stereography, and 2D-to-3D Stereoscopic Conversion for feature films and television series.

    For more information, please visit: www.synapticvfx.com.

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    Media: Dan Harary The Asbury PR Agency Beverly Hills, CA 310/859-1831 Contact Dan via email

    SPW Category:General News
    Tags:Sleepy HollowSynaptic VFXpost productionAnimationvisual effects



    Boris FX Mocha Pro Adds Powerful New AI Roto, Matte, and 3D Solve Refinement Tools

    Thursday, December 11, 2025
    Boris FX Mocha Pro 2026

    Mocha Pro, the Emmy® and Academy Award®-winning planar tracking and masking plugin from Boris FX, announces its 2026 release. The latest update helps VFX artists quickly refine tracking and rotoscoping results with a new AI-assisted matte refine tool for 2D tracking, a 3D tracking refine solve tool, and a rebuilt Curve Editor to easily visualize and adjust problem areas. It also supports VFX Reference Platform 2025 standards to meet the demands of professional VFX pipelines. “Mocha Pro users told us they loved its new AI-powered masking and camera solver, but wanted to use them on more demanding shots. For our 2026 release, we have created a suite of refinement tools to help artists handle tricky tasks like hair roto or tracking through heavy motion blur,” says John-Paul Smith, CEO, Imagineer Systems. “As always, we added many quality-of-life improvements, including the new Curve Editor, which, for the first time, allows artists to visualise the effect of AdjustTrack interactively.” “We always look to make laborious tasks a bit easier in Mocha Pro, especially when refining problem areas. This release is focused on making those refinements a breeze,” adds Martin Brennand, Mocha Pro product manager. “Refine your mattes with Matte Refine ML, clean up your 3D solves with the Refine Solve tools, and refine all your data with the Curve Editor.” New AI Masking A new Matte Refine ML workflow further cements Mocha Pro’s dynamic AI masking toolset, which also includes Object Brush ML, Matte Assist ML, and Face ML. Matte Refine ML automatically refines matte edges to mask out traditionally time-consuming details, such as fine hair, soft blurs,... Read More

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