360
Both Virtual Reality (VR) 360 and 3D have the power to engage audiences in the action and emotion of a film narrative or performance, but combine the two together and you can create a compelling and highly immersive experience that brings the audience directly into the “reality” of the scenes. T
There is a special joy in witnessing a 360-film newbie spinning around with mobile phone in hand, delighting in the magical experience of the video content that surrounds them.
VR is the game changer in media today, as well as the future, for all markets, such as entertainment, mobile apps, education, medical, engineering, travel and more.