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    Home » Titmouse Execs Declare ‘We Make Games!’

    Titmouse Execs Declare ‘We Make Games!’

    By SPW EditorTuesday, January 29, 2013Updated:Tuesday, May 14, 2024No Comments2931 Views
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    Titmouse Animation Launches Titmouse Games with original console game Seven Haunted Seas and more

    HOLLYWOOD -- (SPW) --

    Titmouse Inc., the creative force behind Metalocalypse, one of Cartoon Network’s highest rated Adult Swim animated-series, announced today, the creation of its own original game development studio, Titmouse Games.

    Whether you know their name or not, you know their work. Animators at Titmouse are the masterminds behind cult favorites like Avatar: The Last Airbender, Afro Samurai and the Amazing Screw on Head.

    But, it’s not just couch potatoes that love them; gamers do too. Titmouse created the aggressive rock cinematics for the last four Guitar Hero series and just finished work on the upcoming Guitar Hero: Metallica.

    On the heels of such gaming success, the Company was able to bring Aaron Habibipour up to bat as the new Creative Director for Titmouse Games. An established veteran of the Interactive Entertainment Industry, Aaron has spent the past eight years working with triple-A titles (Guitar Hero, Darkwatch, Gun) and winning several awards for outstanding art and innovative gameplay. He comes to Titmouse with a new arsenal of cutting-edge ideas to help drive the team’s creative vision.

    “Titmouse Animation is the worst kept secret in the industry, and we always felt that our super-geek cred and weirdo-but-accessible vibe would apply to the video game world,” says Keith Fay, Vice President and Creative Producer for Titmouse Inc. “Aaron is a big, twisted metal-head geek, and he has the experience and the chops to bring a certain juicy deviance to the Titmouse universe.”

    Their first venture, which is currently under lock and key behind some door deep within the Titmouse Games lair, is the original console Action RPG, Seven Haunted Seas. A mixture of steam-punk and graphic novel-like artwork, the game is a dark comedic tale about an undead pirate, Scurvy Pete, that returns from hell to find a dark, post-apocalyptic future where he must right all his wrongs to restore the world.

    The Titmouse team plans to partner with like-minded publishers and explore options for digital distribution on future projects.

    “Despite the gloomy outlook of your Earth’s economy, here on planet Titmouse we have never been busier,” says Titmouse Inc. Executive Producer, Chris Prynoski. “We have always been about groovy stories and unique characters, and launching Titmouse Games has allowed us to focus our tasty creativity lasers onto a whole new pleasure center of the human brain.”

    ABOUT TITMOUSE ANIMATION

    Titmouse is a full service animation studio located in Hollywood, California. The Company specializes in traditional animation using the latest in state-of-the-art digital techniques. In existence for just over five years, the studio has already produced a string of high profile, highly successful projects ranging from broadcast and cable television, to feature film, national commercial advertising campaigns and well known TV and film main title sequences. In addition to production, Titmouse has harnessed a cutting-edge creative team with many collective years of success to create and develop an aggressive slate of original projects that span all media platforms. For more information visit www.titmouse.net.

    ABOUT TITMOUSE GAMES

    Titmouse Games is an independent video game developer that provides fierce, indie content for consoles, mobile and more. Making hard-hitting games from their own original IPs, and hand-picked licenses, the Company strives to “keep-it-real” through the digital distribution of original content that feeds the needs of today’s hardcore gamers.

    Titmouse Games was introduced to the industry at the Game Developers Conference this year, with its first console Action RPG game, Seven Haunted Seas. For more information please visit www.titmousegames.com.

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    SPW Category:Visual Effects and Animation



    Sound Lounge Welcomes Mixer and Sound Designer Nicole Pettigrew

    Tuesday, August 18, 2026
    Mixer and Sound Designer Nicole Pettigrew

    Sound Lounge has expanded its commercial roster with the addition of mixer and sound designer Nicole Pettigrew, who brings more than a decade of experience, a passion for sound design and a highly collaborative approach to her work. Pettigrew joins Sound Lounge following five years at PS260, where she established and led the company's in-house audio department as its sole audio engineer. Her work spans campaigns for brands including American Express, MLB, T-Mobile, New Balance, Titleist, David Yurman and DraftKings. She also mixed Gucci's 2024 AICP Best in Show-winning campaign. Prior to PS260, Pettigrew spent nine years at PLUSHnyc. A lifelong musician, Pettigrew brings a musical ear to her work and particularly gravitates toward projects that allow her to experiment with sound. Her approach pairs a traditional studio foundation rooted in listening, communication and client experience with an eagerness to explore new ideas and push the creative possibilities of a project. “The best sessions feel like a real collaboration,” says Pettigrew. “I want clients to feel like I’m part of their team, listening to their vision and then interpreting it, building on it and helping push the idea further. You’re handed all of these individual pieces, and I love the problem-solving that goes into figuring out how they fit together. There’s something really satisfying about getting to the end, stepping back and realizing you helped bring someone’s idea fully to life.” Pettigrew's arrival also reunites her with Sound Lounge... Read More

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