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    Home » Virtual Production Event To Showcase Technology For New York Filmmakers

    Virtual Production Event To Showcase Technology For New York Filmmakers

    By Artisans PRWednesday, January 11, 2023Updated:Tuesday, May 14, 2024No Comments2184 Views
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    NEW YORK -- (SPW) --

    The Post New York Alliance, the Hollywood Professional Association (HPA), and Fuse Technical Group are hosting an event on January 26th to showcase virtual production technology for New York filmmakers in Fuse 42, a full LED Volume in Times Square. The presentation, led by Virtual Production Line Producers MESH, will focus on how virtual production assets and projects are built in Unreal Engine and how filmmakers can incorporate this technology into their projects.

    Featuring the virtual production project "FATHEAD," produced by the ETC@USC, with presentations by Executive Producer Ben Baker (MESH), Director c Craig Patterson, and Narwhal CEO Felix Jorge. The event will showcase the benefits of virtual production for projects of all budgets and will demonstrate different workflows and levels of asset creation.

    There will also be a Q&A session where attendees can ask questions and learn more about this exciting technology. Epic Games will be in attendance and will present on their education initiatives and next steps for filmmakers interested in this growing field.

    This event is open to the New York filmmaking community and is an excellent opportunity to learn more about virtual production and how it can enhance their projects. The event will be held at Fuse 42, located at New 42 Studios, 229 W 42nd Street, New York, NY 10036, with two presentation times at 3pm and 6pm.

    • Date: Thursday, January 26
    • Venue: Fuse 42 LED Volume Times Square.
    • Duration: 1 hour with drinks.
    • Start: Two Sessions- 3pm and 6pm. Capacity of 60 people max per session.
    • RSVP at https://bit.ly/VPforNY

    Speakers

    Ben Baker
    Virtual Production Line Producer & Consultant

    Ben Baker has had a 22 year career supporting filmmakers on 3 different continents. He has been a Vice President of Studio Services for HBO, Vice President of Post Production at Vice Media and a head of department at Framestore VFX in the UK. He first started in Virtual Production after talking his way into the Epic Games Fellowship, and has consulted in Virtual Production for Amazon Studios, Disney TV and East End Studios. After producing the Virtual Production project FATHEAD for the ETC@USC, he established MESH (MeshVP.com) to build the Virtual Production Department for Francis Ford Coppola's Megalopolis. Mesh is now producing Virtual Production projects for clients worldwide. He lives in Asbury Park, New Jersey. 

    c. Craig Patterson
    Director

    c. Craig is a filmmaker from New Orleans’ 7th Ward neighborhood. His work has received distinctions from The Blacklist, Sundance Screenwriters Lab, Sundance Episodic Lab, Hillman Grad’s Rising Voices, the Nicholl Fellowship, in addition to the Award in Screenwriting from Columbia University. His latest film, FATHEAD, shot on an LED Volume stage was made with the help of Warner Bros. Discovery, EPIC Games, Universal, Sony, and Amazon Studios as the recipient of the Innovation in Technology grant from USC. While there, c. Craig was also a recipient of the George Lucas Family Scholarship and the Edward Small Award for writing and directing at USC. c. Craig has also produced projects for Carnegie Hall and directed the critically acclaimed one-hour comedy special for Roy Wood Jr, Imperfect Messenger. 

    Felix Jorge
    Chief Executive Officer + Creative Director

    A vibrant creative with a genuine passion for creating story-driven, interactive content through real time workflows, Felix Jorge serves as the CEO, Head of Virtual Production, and Co-Founder of Narwhal Studios. His extensive career leading Visual Art Department teams has given him a deep understanding of the creative pipeline in all phases (Pre-Production, Production, and Post). Along with his experience on-and-off set, Felix's dedication to innovation, enthusiasm for storytelling, and “Filmmaker First” mentality has helped shape Narwhal Studios into the revolutionary studio it is today.

    Julie Lottering
    Director, Unreal Engine Education at Epic Games

    At Epic Games Julie is building the talent pool of real-time artists that will redefine production techniques in the Games and Film industry. Julie has more than10 year’s experience in visualization with a background that combines global education systems, neuroaesthetics and content creation tools such as Unreal Engine, Metahumans, Twinmotion and Houdini. At Epic she sets the vision and global strategy for education, including secondary, post-secondary and upskilling industry professionals across M&E and Games.

    Shelly Sabel
    Creative Director, Fuse

    Shelly Sabel is a NYC-based designer and creative director, proud to be a part of the team at Fuse.  Her 25-year design career spans art, fashion, theater, dance, live events, immersive experiences, and virtual production. Favorite projects involve storytelling through content and experiences that showcase emergent technologies as well as then getting those technologies into the hands of a broader spectrum of artists. As a creative producer, she communicates clients’ visions with technology teams to create strong communities and push the boundaries of what can be accomplished. Shelly holds an MFA from NYU’s Tisch School of the Arts, where she is an adjunct faculty member.

    Moderator

    Isabel Sadurni
    Virtual Production Producer, MESH

    Isabel Sadurni works as a producer, editor and writer includes collaborating on scripted and non-fiction projects across multiple platforms in partnership with PBS, Amazon Studios, Disney Television, HBO, Discovery, and the Academy of Motion Picture Arts and Sciences. Recent credits include serving as Virtual Production Producer for Francis Ford Coppola's Megalopolis, coordinating workflow, technology development, vendor relationships and crewing for their bespoke in-house virtual production department.  She now consults for productions, vendors and major studios on virtual production methodologies spanning television, films and commercial projects. 

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    SPW Category:Industry Association, Union, Guild News
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    Will Dempster, Partner & Head of Production at Mischief To Lead NYF Advertising Awards Film Craft Executive Jury

    Thursday, March 12, 2026
    Film Craft Executive Jury Chair - Will Dempster, Partner & Head of Production, Mischief USA

    New York Festivals Advertising Awards® (NYF) unveils the 2026 Advertising Awards Film Craft Executive Jury. NYF has assembled a prestigious panel of visionary senior production and creative executives from top film and advertising companies. This esteemed jury will carefully review the shortlisted Film Craft entries, selected by NYF’s online Shortlist Jury, to identify the most groundbreaking and impactful work of the year. Leading this year’s Film Craft jury is Will Dempster, EVP, Head of Production and Partner at Mischief and Co-Founder of The Candy Factory. A visionary producer, Will has brought some of the industry’s most disruptive and boundary-pushing work to life, catapulting Mischief from start-up to multiple-time Agency of the Year. From orchestrating the Super Bowl’s first live broadcast interruption with Tubi to creatively deep faking global leaders to raise awareness for U.S. democracy, he has helmed projects many would deem impossible. Recognized as Head of Production of the Year by Ad Age in 2025, Will brings industry-leading expertise and fearless innovation to guide this year’s jury. “Film craft is where creativity meets obsession. This category celebrates the makers behind the camera who elevate great ideas through precision, artistry, and bold creative choices. This year's exceptional Film Craft jury and I are looking forward to seeing the work that will set the new global benchmark.”— Will Dempster, Partner & Head of Production, Mischief USA The 2026 Film Craft Executive Jury includes: Jury Chair - Will Dempster, Partner & Head of Production,... Read More

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