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    Home » OFFF Dach 2021 ‘Repeater’ – Title Film

    OFFF Dach 2021 ‘Repeater’ – Title Film

    By whitehouseTuesday, December 14, 2021Updated:Tuesday, May 14, 2024No Comments1949 Views
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    We are so proud and excited to share this Title Film, made for OFFF Dach's design festival in Vienna. Directed by Carbon's Ian Bradley, and with live orchestra music and sound design from Antfood, we hope you love it as much as we do.

    Repeater is the story of a world in which creatures speak in symbols and can turn those symbols into realities. A ruling class of Sayers forces Repeaters to only speak in squares, creating endless cubes with which the Sayers can build their towers. One Repeater, banished from their tower for creating a forbidden anomaly, wanders the wastelands and discovers a band of misfit rebels in the midst of a wild ceremonial ritual. Joining them, they discover the true potential of these forbidden forms to change their world.

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    SPW Credits

    Conjured And Crafted by Carbon

    Written And Directed by Ian Bradley

    Music And Sound Design by Antfood

    Assistant Director / Head of CG – Frank Grecco
    Executive Producer – Phil Linturn
    Executive Creative Director – Liam Chapple
    Senior Producer – Krystle Timm
    CG Supervisor – Dan Fine
    VFX Supervisor – Tobey Lindback
    FX Supervisor – Ryan Hussain
    Art Direction and Design – Ian Bradley, Claudio Araos Marincovic, Felipe Fiori, Kim Dulaney, Lena Vargas, Katrina Zimmerman, Reece Parker, Megan Palero
    2D Animation – Katrina Zimmerman, Reece Parker, Peiter Hergert, Mikhail Pakhomov, Lizzi Akana, Carolina Lopez Corominas, Jahmad Rollins
    3D Animation – Anthony Travieso, Han Hu, Jean-Luc Delhougne, Kevin Nguyen, Sam Gierasimczuk
    Compositors – Fred Kim, Jen Howard
CG Artists – Martin Gunnarsson, Chin Lee, Ivan Joy, Alex Rumsa, Katie Heady, Dan Moreno, Eric Xu, Mike Penny, Sean Skube, Sylvia Apostol
    Colorist – Julien Biard
    Executive Producer, Color – Laurie Adrianopoli
    Producer, Color – Dan Butler
    Color Assist – Cassie Benedict
    Resource Manager – Beth Skopp
    Production Coordinator – Mariette Amici

    Antfood

    Composers – Wilson Brown, Yuta Endo, Rory White, Charley Van Veldhoven, Dalton Harts
    Sound Design – Wilson Brown, Yuta Endo, Pedro Botsaris, Rory White, Bennett Eiferman
    Executive Producer – Sue Lee
    Senior Producers – Jennifer Fife, Trevor Haimes
    Executive Creative Director – Wilson Brown
    Creative Director – Yuta Endo
    Orchestrator – Adam Klemens
    Orchestra – Smecky Orchestra

    Special Thanks – Tessa Treanor, Wilson Brown, Thomas Keeley, Lauren Malis, Whitehouse Post

    ScreenWork Categories:Short film
    Discipline:Directing



    OddBeast Crafts Powerful Opening Film For Half Rez 2025

    Monday, September 15, 2025

    When OddBeast landed the opportunity to produce this year’s opening film for Half Rez, the Midwest’s largest celebration of design and motion graphics, the studio approached the challenge by embracing discomfort. The goal was to visually express the collective anxieties of creatives facing an uncertain future as emerging tools and technologies reshape their industries. OddBeast Executive Creative Director Kevin Gautraud took the lead on the project’s vision and 3D animation: “I chose to ground the short in responses particular to fears about making a living in today’s creative fields where the rate of change feels insane at times, overwhelming artists with existential questions. Sometimes, ‘I don’t know’ is the most truthful answer anyone can give,” he said. In creating the film, Gautraud tapped into his own response to such anxieties: a meditation on the vastness of time and our small moment in the light, ponderings that bring him perspective, calm and creative inspiration. Powerful visuals of barren yet eerily majestic landscapes take us back to Earth’s origins, giving way – in the film’s final seconds – to the explosion of life – our blip in the planet’s unfathomable journey. Add the ethereal sound design of Bent Stamnes, and the result is a sense of awe, as everyday problems suddenly seem smaller. “For this project in particular, I was inspired by Carl Sagan and his own personal philosophy. He was awestruck at the grandeur of nature, curious about the origin of life, and humble about the extent of human knowledge,” Gautraud explained. “It's about making people feel small, strange and somehow okay with that.” Gautraud used a range of tools to give his concept life, including... Read More

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