Director Aaron Ray, of mixed media production company Flesh and Bones, partnered with mobile gaming company Skillz to create an anthemic “anti AI” ad in response to AI bots corrupting the gaming industry with unfair practices. The spot, triumphantly titled “Victory”, is an anime-inspired sci-fi short pitting 2D illustrated characters against 3D modeled robots in an epic battle for fair play.
Client: Skillz Director: Aaron Ray Production Company: Flesh and Bones Executive Producer: Rob Traill Executive Creative Director: Tony Benna Storyboard: Aaron Ray Character Design: Joan Chung Background Design: Max Vera, Aaron Ray Cel Animators: Deco Daviola, Camille Vincent 3D Modeling: Nathan Storm 3D Animators: Joey Judkins, Zack Citro Original Music, Sound Design, Mix: Sanctus
OddBeast Crafts Powerful Opening Film For Half Rez 2025
When OddBeast landed the opportunity to produce this year’s opening film for Half Rez, the Midwest’s largest celebration of design and motion graphics, the studio approached the challenge by embracing discomfort. The goal was to visually express the collective anxieties of creatives facing an uncertain future as emerging tools and technologies reshape their industries. OddBeast Executive Creative Director Kevin Gautraud took the lead on the project’s vision and 3D animation: “I chose to ground the short in responses particular to fears about making a living in today’s creative fields where the rate of change feels insane at times, overwhelming artists with existential questions. Sometimes, ‘I don’t know’ is the most truthful answer anyone can give,” he said. In creating the film, Gautraud tapped into his own response to such anxieties: a meditation on the vastness of time and our small moment in the light, ponderings that bring him perspective, calm and creative inspiration. Powerful visuals of barren yet eerily majestic landscapes take us back to Earth’s origins, giving way – in the film’s final seconds – to the explosion of life – our blip in the planet’s unfathomable journey. Add the ethereal sound design of Bent Stamnes, and the result is a sense of awe, as everyday problems suddenly seem smaller. “For this project in particular, I was inspired by Carl Sagan and his own personal philosophy. He was awestruck at the grandeur of nature, curious about the origin of life, and humble about the extent of human knowledge,” Gautraud explained. “It's about making people feel small, strange and somehow okay with that.” Gautraud used a range of tools to give his concept life, including... Read More