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    Home » Subaru’s “WRX STI vs. the Drones”

    Subaru’s “WRX STI vs. the Drones”

    By Big BlockWednesday, April 16, 2014Updated:Tuesday, May 14, 2024No Comments2627 Views
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    Bicoastal digital production and design studio Big Block produced the live action shoot, virtual obstacle course and animated drone fleet for the television, cinema and online commercial “Subaru WRX STI vs. the Drones.” To show off the 2015 Subaru WRX STI’s best-in-its-class high performance power and impeccable control, DDB Canada’s Toronto office developed the concept of a futuristic autocross course made of CG drone quadcopters to challenge the WRX STI with real-time precision driving. 

    Three hundred shape-shifting drones with an attitude put the equally badass WRX STI to the test, altering the course in a dynamic, real-time display of synchronized morphology and demanding the ultimate in performance and precision response from the car. Despite the challenge, the WRX STI, which is engineered to perform, navigates the course with impressive precision, ease and control.

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    SPW Credits

    Title: Subaru “WRX STI vs. The Drones”

    Client: Subaru Canada Inc.

    Agency: DDB Canada Toronto
    Chief Creative Officer: Kevin Davis
    Executive Creative Director: Todd Mackie, Denise Rossetto, Paul Wallace
    Associate Creative Director: Rob Sturch
    Copywriter: Rob Sturch
    Art Director: Rosalinda Graziano, Loretta Lau
    Agency Producer: Stef Fabich, Senior Producer; Elizabeth Fitzpatrick, Associate Producer
    Account Team: Michael Davidson, SVP, Business Unit Director; Scott Barr, Account Director; Julia Morris, Account Supervisor; Lindy Scott, Account Executive
    Strategy: Tony Johnstone, SVP, Director of Strategic Planning; Sandra Moretti, Strategy Director
    Social Media Strategy: Ed Lee, Senior Director, Social Media 

    Production Company: Big Block
    Managing Director: Kenny Solomon
    Executive Producer: Peter King
    Director: Mark Glaser
    Director of Photography: Mark Glaser
    Senior Producer: Kay Rough

    Post-Production Company: Big Block
    Online Editor: Brian Shneider

    VFX/Animation Company: Big Block
    Executive Producer: Peter King
    Senior Producer: Kay Rough
    VFX Coordinator:  Tiffany Dickerson
    VFX Supervisor: Randall Smith
    CG Artists:  Rob Glaser, Nick Poznick, Tom Connors, Paul Hormis, Tadao Masuyama
    Compositing:  Olaf Wendt, Kevin Pierce

    3D Scanning:  Gentle Giant Studios

    Color Grade:  Cinelicious – Lynette Duensing

    Audio House: Grayson Matthews

    ScreenWork Categories:Commercial
    Discipline:Visual Effects
    Video Tags:Big BlockDDB CanadaVFX
    Style:Live Action



    OddBeast Crafts Powerful Opening Film For Half Rez 2025

    Monday, September 15, 2025

    When OddBeast landed the opportunity to produce this year’s opening film for Half Rez, the Midwest’s largest celebration of design and motion graphics, the studio approached the challenge by embracing discomfort. The goal was to visually express the collective anxieties of creatives facing an uncertain future as emerging tools and technologies reshape their industries. OddBeast Executive Creative Director Kevin Gautraud took the lead on the project’s vision and 3D animation: “I chose to ground the short in responses particular to fears about making a living in today’s creative fields where the rate of change feels insane at times, overwhelming artists with existential questions. Sometimes, ‘I don’t know’ is the most truthful answer anyone can give,” he said. In creating the film, Gautraud tapped into his own response to such anxieties: a meditation on the vastness of time and our small moment in the light, ponderings that bring him perspective, calm and creative inspiration. Powerful visuals of barren yet eerily majestic landscapes take us back to Earth’s origins, giving way – in the film’s final seconds – to the explosion of life – our blip in the planet’s unfathomable journey. Add the ethereal sound design of Bent Stamnes, and the result is a sense of awe, as everyday problems suddenly seem smaller. “For this project in particular, I was inspired by Carl Sagan and his own personal philosophy. He was awestruck at the grandeur of nature, curious about the origin of life, and humble about the extent of human knowledge,” Gautraud explained. “It's about making people feel small, strange and somehow okay with that.” Gautraud used a range of tools to give his concept life, including... Read More

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