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    Home » Target’s “A Better Bulls Eye”

    Target’s “A Better Bulls Eye”

    By SPW EditorWednesday, May 29, 2013Updated:Tuesday, May 14, 2024No Comments2496 Views
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    Creative production studio Motion Theory has just released a cinematic fully-animated project to help Target launch its new addition of fresh grocery departments in many stores. Motion Theory Director Chris Riehl led the in-house team of animators and artists through a very condensed production schedule that mirrored the character and story development of a much larger CG animated film.  “A Better Bulls Eye” aired Sunday, July 27.

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    SPW Credits

    Client: Target; Production/VFX Company: Motion Theory; Director: Chris Riehl; Creative Director: Kaan Atilla; Art Director: Chris Riehl; Executive Producer: Javier Jimenez; Managing Producer: Patrick Nugent; Producer: Peter Nelson; CG Supervisors: Charles Paek, Danny Zobrist; Animation Supervisor/Character Lead: Danny Zobrist; Pre-Visualization: Simon Dunsdon, Trevor Tuttle; Designers: Leanne Dare, Paul B. Kim, Ken Gunn Lee, James Levy, Satomi Nagata; Character Designers: Brendan Wiuff, Nate Wragg; Character Animators: Daniel Edwards, Thom Judd, James Parris, Harry Porudominsky, Lauren Wells; Character Riggers: Brian Escribano, Andrea Gausmann, Amy Gohal; Vehicle Rigging/Animation: Scott Cullen; 3D Generalist: Ian Mankowski; Lead Character Modeler: Emmanuel Fragelus; Character Modelers/Texture Artists: Bryan Repka, Jean Choi, Sean Kim; Vehicle/Props Modelers: Nick Loizides, Marc Steinberg, Chad Roen; Hair: John Felipe, Martin Furness, Chad Roen; FX Artists: John Cherniack, Matt Johnson; Lighting Supervisor: Charles Paek; V-Ray TD: Justin Lloyd; Lighters: Matt Bell, David Chan, Justin Lloyd; Lead Compositors: Rachel Dunn, Ryan Trippensee; Compositors: Krista Benson, Michael Dobbs, Aaron Frebowitz, Rachel Keyte, Daniel Raschko; Finishing: Matt Motal; Production Manager/HR Director: Tina Van Delden; Production Coordinator: Paul Pianezza; Production Assistant: Sarah Smith; Concept/Writer: David Fowler; Storyboard Artist: Yori Mochizuki; Editorial Company: String; Editor: Doron Dor; Assistant Editors: Jeff Aquino, Jeff Johnston

    Video Tags:CG animationMotion TheoryTarget



    OddBeast Crafts Powerful Opening Film For Half Rez 2025

    Monday, September 15, 2025

    When OddBeast landed the opportunity to produce this year’s opening film for Half Rez, the Midwest’s largest celebration of design and motion graphics, the studio approached the challenge by embracing discomfort. The goal was to visually express the collective anxieties of creatives facing an uncertain future as emerging tools and technologies reshape their industries. OddBeast Executive Creative Director Kevin Gautraud took the lead on the project’s vision and 3D animation: “I chose to ground the short in responses particular to fears about making a living in today’s creative fields where the rate of change feels insane at times, overwhelming artists with existential questions. Sometimes, ‘I don’t know’ is the most truthful answer anyone can give,” he said. In creating the film, Gautraud tapped into his own response to such anxieties: a meditation on the vastness of time and our small moment in the light, ponderings that bring him perspective, calm and creative inspiration. Powerful visuals of barren yet eerily majestic landscapes take us back to Earth’s origins, giving way – in the film’s final seconds – to the explosion of life – our blip in the planet’s unfathomable journey. Add the ethereal sound design of Bent Stamnes, and the result is a sense of awe, as everyday problems suddenly seem smaller. “For this project in particular, I was inspired by Carl Sagan and his own personal philosophy. He was awestruck at the grandeur of nature, curious about the origin of life, and humble about the extent of human knowledge,” Gautraud explained. “It's about making people feel small, strange and somehow okay with that.” Gautraud used a range of tools to give his concept life, including... Read More

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