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    Home Β» 2016 Top Five: VFX/Animation

    2016 Top Five: VFX/Animation

    By SHOOTWednesday, December 14, 2016Updated:Tuesday, May 14, 2024No Comments2821 Views
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    1:  The Best Work You May Never See: UNICEF’s “Malak and the Boat” From 180LA

    Client UNICEF Agency 180LA William Gelner, chief creative officer; Stephen Larkin, chief marketing officer; Rafael Rizuto, Eduardo Marques, executive creative officers; Dave Cuccinello, David Povill, creative directors; Natasha Wellesley, director of integrated production; Jason Lau, art and content producer​; Florian Bodet, Irene Luevano, Bethlehem Herhane, translators. Animation House of Colors, Los Angeles Adhemas Batista, designer/character/storyboards/concept art; AndrΓ© Holzmeister, director and script, CGI, visual direction, character; Jonathan Marshall, character/concept art/storyboards; Ricardo Almeida, Guilherme Neder, animatic; Luiz Abud, project manager; Rodrigo Henrique, render wrangler (Rendering sponsored by RebusFarm GmbH/Reederservice. Editorial Melvin Editorial Dave Groseclose, editor; Brian Scharwath, postproduction manager. Sound Design/Music Hefty Audio Edu Luke, Elisa Gatti, sound design/music

    Toolbox: 3D Studio Max, After Effects, Corona Renderer, Zbrush, Rebusfarm)

    2:  Top Spot of the Week: Director Sam Brown, The Mill Team On Robin’s Migration For Waitrose, adam&eveDDB

    Client Waitrose Agency adam&eveDDB, London Ben Priest, chief creative officer; Ben Tollett, Richard Brim, executive creative directors; John Long, copywriter; Matt Gay, art director; Jack Bayley, producer; Alex Fairman, head of design; Paul Reddington, Marek Charytonowicz, Andrew Murray, designers; Jenny Smart, digital producer; Doom Boyd. Production Rogue Films Sam Brown, director; James Howland, producer; Charlie Crompton, exec producer. Editorial Trim Paul Hardcastle, editor; Edward Hanbury, assistant editor. VFX & Design The Mill London Alex Fitzgerald, exec producer; Tom Manton, producer; Jonathan Westley, creative director; Hitesh Patel, shoot supervisor; Jorge Montiel, head of animation; Adam Droy, lead 3D artist; Andreas Graichen, Hugo Jackson, James Muholland, Adrian Meyer, Amaan Akram, Andrew Bartholomew, Ashley Tilley, Aziz Kocanaogullari, Finlay Crowther, Luca Cantani, Margaux Huneau, Matthew Kavanagh, Michael O’Donoghue, Nick Smalley, Will Burdett, Alain Thay, Jasmine Ghoreishi, Alberto Lara, Philip Maddock, Matt Evans, Paul Donnellan, Sergio Xisto, Sebastian Braende, Antonio Fillippin, Kieran Ashley Russel, Ian Potsos, 3D artists; Jonathan Westley, Gary Driver, 2D lead artists; Milo Paterson, Nina Mosand, Grant Connor, 2D artists; Adam Maynard, James Pratt, David Toba, online; Craig Davies, R&D; Aurelien Ronceray, Cameron Johnson, design; Jimmy Kiddell, concept. Seamus O’Kane, colorist. (Toolbox: Houdini, Flame, Nuke, Maya). Color The Mill Seamus O’Kane, colorist. Music Supervision Leland Music Abi Leland, Ed Bailie, music supervisors; Johann Johannsson, composer. Sound Design & Mix Factory Jon Clarke, Anthony Moore; Ryan Smith, producer. Digital Production Company Banner Boys

    3:  Top Spot of the Week: BBC’s Olympics Trailer From Passion Pictures, RKCR/Y&R

    Client BBC Agency RKCR/Y&R, London Mark Roalfe, Jon Saunders, creative directors; Psembi Kinstan, art director; Alice Burton, copywriter; Keeley Pratt, Hatty Middleton, producers. Production Passion Pictures againstallodds (Derek Picken, Niklas Rissler), directors; Jon Saunders, creative director; Ryan Goodwin-Smith, EP; Jen Coatsworth, producer; Mike Turoff, head of production; Suzanne Forward, production manager; Jason Nicholas, head of CG; Neil Riley, VFX supervisor; Nia James, CG studio coordinator; Jean Baptiste Van Damme, character design; Sajjad Amjad, Javier Edo, pipeline development; Johnny Grew, layout; Graham Christie, Cesar Nunes, Francois Pons, look development; Alex Huget, Abner Marin, Mattias Bjurstrom, Florence Ciuccoli, character modeling; Ian Brown (lead), Florence Ciuccoli, Florian Magnini, Dani Villalba, David Ramon Rodriguez, Justi Romero, Florent Rousseau, environment modeling; Florian Magnini, Dani Villalba, David Ramon Rodriguez, Katreena Erin, Louise Chassain, Eva Prado, Leigh van der Byl; Guilia Dell’Armi, Matteo Nibbi, Alice Jarre; Wesley Coman (lead), Chris Welsby, Cath Brooks, Faith Dogan, Catherine Elvidge, Johnny Grew, animation; Matt Bell, Colin Perret, Junaid Syed, Wayde Duncan Smith, Gabrielle Veronese, Antonios Defteralos, VFX; Christin Mills (lead), David Ramon Rodriguez, Alex Holman, Raphael Theolade, David Fernandez, lighting; Andre Bittencourt (lead), Raphael Theolade, Alex Grey, Valeria Romanol compositing; Gus Herdman, Tim King, Kingsley Bailey, editing. 2D and CG layout Milford Film. Visual Development & DMP Painting Practice Rafael Martin Justin CHC, Edith Chappey; Color Rushes Simona Cristea, colorist; Joe West, post producer. Music Supervision Native Track: “Not Gonna Break Me” by Jamie N Commons Sound Design Jungle Chris Turner, sound designer. 

    4:  Top Spot of the Week: Stink Director Stephan Wever, Sehsucht Bring T-Rex To Life For Audi, Razorfish

    Client Audi AG: Falco Munch Agency Razorfish Germany Preethi Mariappan, executive creative director; Felix Stock, creative director/copywriter; Anna Dressler, Fay Kornmeier, copywriters; Kathrin Dariz, strategy director. Production Stink film, Berlin Stephan Wever, director; Cezary Zacharewicz, DP Martina Lulsdorf, Julian Holland, exec producers; Isabel Kast, producer. Concept & Design Sehsucht Hamburg, Stink VFX/Postproduction Sehsucht Hamburg Daniel Jahnel, Timo von Vittken, Ulf Gieseler, Jannes Kreyenberg, Jakob Schulze-Rohr, 3D; Martin Chatterchee, rigging; Florian Zachau, Jona Maluk, compositing; Jan Tiller, Stephan Reinsch, Felix Niehoff, producers. (Toolbox: Zbrush, Mari, Softimage, Arnold, Houdini, Nuke) Stink, inhouse, editor. Color Grading Electric theatre Music Meik de Swaan, composer. Sound FX & Mix Hesse Studios Berlin Lukas Walter, mixing engineer

    5:  The Best Work You May Never See: DDB NY Conjures Up “Dream”Β For Wildlife Conservation Film Festival

    Client Wildlife Conservation Film Festival (WCFF) Agency DDB New York Icaro Doria, chief creative officer; Thiago Carvalho, creative director; Bruno Oppido, head of art/creative director; Guilherme Racz, associate creative director/art director; Lucas Casao, associate creative director/copywriter; Ed Zazzera, head of production; Amanda Van Caneghem, sr. producer; Linda Bres, music/talent manager. Animation Zombie Studio, Sao Paulo, Brazil Natalia Gouvea, EP; Paulo Garcia, EP/story supervisor/prodn designer; Bruno Monteiro, supervising animator; Guilherme Oller, story supervisor; Saul Fonseca, Thiago Hoisel, lead concept & storyboarding; Mauricio Sampaio, Steferson Rocha, lead modeling team; Gustavo Soares, Guzz Soares, Marcel Fukuwara, Otavio Liborio, modeling team; Alex Angelis, Bruno Carias, Dreek Henriques, Diego de Paula, Jonathan Edward, Jorge Zagatto, Mallo Ryker, Marcelo Zanin, Michel Denis, Paulo Lombardi, Rafael Polanczyk, Raphael Sousa, animation; Heber Conde, effects lead; Claudio Jr., Gabriel D’orazio, Mauricio Alvarenga, Paulo Sampaio, Yohannda Geb, shading, lighting & rendering; Amanda Andrade, Arhur Mask, Paulo Tornio, Thiago Almeida, Walfrido Monteiro, concept art & storyboarding. Directed by Zombie Studio. (Toolbox: Maya, 3D Max, Photoshop, Corona, ZBrush, Phoenix, V-Ray, Deadline). Music “I Dreamed A Dream” by Alain Boublil, Claude-Michel Schonberg, Jean-Marc Natel and Herbert Kretzmer. Music & Sound Mophonics, Culver City, Calif. Roberto Murguia, music arranger/performer; Casey Gibson, additional production/mixing; Jeffrey J. Byron, sound designer; Stephan Altman, creative director; Amanda Fink, sr. producer; Kristoffer Roggemann, creative producer. Audio Post Mophonics, Culver City, Calif. Michael Haziza, mixer; Casey Gibson, additional production/mixing.

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