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PlayStation's "Bazaar"

By

Robert Goldrich
Friday, Oct. 26, 2018

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A proprietor invites us into his store--which is unlike any other. There are no walls, the shop is not limited by its inventory. It's a cavalcade of adventure and experiences--and then we realize we are in a PlayStation store where imagination is untethered.

This other worldly store was created in large part by the visual effects acumen of MPC. 

The spot was directed by Rupert Sanders of MJZ for agency Venables Bell & Partners.

Credits

Visual Effects/Animation: MPC LA (VFX: 2D & CG)  Robert Owens, managing dir; Michael Gregory, creative dir; Elexis Stearn, Colin Clarry, EPs; Jim Spratling, head of 2D & 2D supervisor, on-set VFX supervisor; Tim Kafka, CG supervisor, sr. CG lighter; Bomyee Hwang, sr. VFX producer; Julian Fitzpatrick, on-set VFX supervisor, sr. CG lighter; David Ince, Gustavo Bellon, Toya Drechsler, Kyle Belko, Josh Guillaume, sr. Nuke compositors; Thom Price, Chris Howe, concept/digital matte painters; Annie Zhao, Dennys Herman, CG lighters; Alex Moon, sr. CG pre-viz & layout artist; Ty Coyle, Samir Patel, sr. CG animators; Andrew Price, CG animator; Stefano Giorgetti, Andy Sheng, sr. CG FX artists; Lyndsey Horton, GG rigging supervisor; Meghan Sesnie, CG rigger; Joel Durham, Rodrigo Carrasco, Lim Bunu, Michael Reed, CG generalists. MPC London (CG groom) & MPC Bangalore (Roto, Cleanup, CG Prep, Matchmove)(Toolbox: Flame, Nuke, Maya, MiArmy, Arnold, After Effects, Photoshop) Agency: Venables Bell & Partners, San Francisco Production: MJZ, bicoastal/international; Rupert Sanders, director; Unit+Sofa, production services company
 

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