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    Home » Merrell’s “Same is Boring”

    Merrell’s “Same is Boring”

    By rpg246Friday, July 29, 2022Updated:Tuesday, May 14, 2024No Comments2773 Views
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    LiveTribe directors Kaia Lavender and Gary Ravenscroft recently helped Merrell,  the world’s leading outdoor footwear brand, release it’s latest elite trail running shoes via an immersive and visceral one minute “Same is Boring.” spot.  Designed through its Merrell Test Lab (MTL) product incubator, the new Long Sky 2 and MQM shoes give runners agility, versatility and protection in the roughest conditions.

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    SPW Credits

    Client: Merrell 

    Prod Co: Livetribe Directors: Lavender & Ravenscroft, Exec Producer: John Haggerty, Producer: Andrew Denyer, DP: Jared Fadel, Stills Photographer: Will Saunders, Stills Assistant:Neal Handloser

    Edit Co: Union Editorial  Editor: Marco Perez 

    Music: Mophonics

    Color Co: Company 3 Colorists: Tyler Roth 

    SA Prod Co: Gatehouse  Executive Producer : Bev Wynne, Line Producer: Laila Shand, Production Manager: Vanessa Haupt, Production Coordinator:  Lunghi Zondi, 1st Assistant Director: Alicia Jordaan, Concierge: Adeeb Homeyer, Script Supervisor: Aparna Jayachandran, Loc & Unit Manager: Derek Raeburn, Focus Puller A Cam: Alex Ford Robertson, Gimble Op: Andre Roux, Drone Pilot: Timothee Ferreira, Sound Mixer: Glen van Staden, Lights: Marcel Shimba, Grip: Quevin Diakazebi, Art Director: Laura Mcgregor, Wardrobe Stylist: Catherine De Reuck ,Key Make Up/ Hair: Carla Fourie, SFX: Jordan le Roux, 

    Casting: BR Casting

    Talent: Daneil Feldmann, Michaela Cliffords, Aiden Bennets, Sibosiso Sodlaka, Georgia Tindley

    ScreenWork Categories:Commercial
    Discipline:Directing



    OddBeast Crafts Powerful Opening Film For Half Rez 2025

    Monday, September 15, 2025

    When OddBeast landed the opportunity to produce this year’s opening film for Half Rez, the Midwest’s largest celebration of design and motion graphics, the studio approached the challenge by embracing discomfort. The goal was to visually express the collective anxieties of creatives facing an uncertain future as emerging tools and technologies reshape their industries. OddBeast Executive Creative Director Kevin Gautraud took the lead on the project’s vision and 3D animation: “I chose to ground the short in responses particular to fears about making a living in today’s creative fields where the rate of change feels insane at times, overwhelming artists with existential questions. Sometimes, ‘I don’t know’ is the most truthful answer anyone can give,” he said. In creating the film, Gautraud tapped into his own response to such anxieties: a meditation on the vastness of time and our small moment in the light, ponderings that bring him perspective, calm and creative inspiration. Powerful visuals of barren yet eerily majestic landscapes take us back to Earth’s origins, giving way – in the film’s final seconds – to the explosion of life – our blip in the planet’s unfathomable journey. Add the ethereal sound design of Bent Stamnes, and the result is a sense of awe, as everyday problems suddenly seem smaller. “For this project in particular, I was inspired by Carl Sagan and his own personal philosophy. He was awestruck at the grandeur of nature, curious about the origin of life, and humble about the extent of human knowledge,” Gautraud explained. “It's about making people feel small, strange and somehow okay with that.” Gautraud used a range of tools to give his concept life, including... Read More

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