The holidays are a special time for the New York Lottery. It’s the time of year when there’s something special in the air—when anything seems possible, including winning. To announce this year’s seasonal Scratch-Off Games, the New York Lottery and McCann New York enlisted a group of woodland animals to deliver a little holiday magic to an enchanting wildlife reserve in a film titled, “Special Delivery.”
The story begins as a beloved park ranger loses her Scratch-Off on her way home for the holidays. But luckily for our ranger, her animal friends are at the ready. A rabbit rescues the ticket and works together with a few other furry friends. Together, they make their way through a snowy winter landscape to ensure the ticket ends up right where it belongs. Their heart-warming holiday journey was directed by Ben Smith of The Mill.
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Credits
Client New York Lottery Agency McCann New York Eric Silver, North American chief creative officer; Sean Bryan, Tom Murphy, chief creative officers, NY; Mat Bisher, executive creative director; Jason Ashlock, Dominick Baccollo, group creative directors; Colby Spear, sr. writer; Pedro Sampaio, sr. art director; Nathy Aviram, chief production officer; Tamara Lecker, sr. producer; Eric Johnson, SVP, executive music producer; Dan Gross, integrated music producer; Laura Frank, SVP, group strategy director. Production/VFX Ben Smith, creative director/director; Zu Al-Kadiri, exec producer; Hillary Thomas, producer; Georgina Castle, production supervisor; Emily Stave, Esther Montgomery, production coordinators; Ryan McKenna, editor; Goutham H, Utkarsha Shinde, production support; Ed Boldero, shoot supervisor, 3D lead artist; Alek Vacura, shoot supervisor; Alex Clark, 2nd unit director, and design; Tim Crabtree, 2D lead artist; Katie Yancy, animation lead; Roxy Zuckerman, Daniel Thuresson, Dag Ivarsoy, Abby Riegel, Rakesh Venugopalan, Evan Langley, Renjith Raveendran, Prajeesh Chaliyam, Basabendu Sarkar, Sandeep Kumar Singh, Yogesh Sarwa, Jiten Harkhani, Vinod Gopinathan, 2D artists; Matthew Choy, Jeremy Ramirez, Sophie Quagebeur, Daniel Stern, Danny Garcia, Ryan Federman, Elizabeth Hammer, Lalida Karnjanasirirat, Victor Duncan, 3D artists; Rasha Shalaby, Gillian George, Bill Lu, Andy Wheater, matte painting; Jacob Bergman, Justin Tirado, Randy Link, John Fielding, Gustavo Gonzalez, Melik Malkasian, Matt Connolly; animation; Joakim Ekstrom, motion graphics; Kevin Diaz, Valerie Chernysh, art dept. Color The Mill Matt Osborne, colorist; Dee Allen, group color director; Blake Rice, associate color producer; Jessica Amburgey, production coordinator, color; Brandon Phillis, color assist.
Isn’t it nice to know that some things are still real?
In a world increasingly crafting fakes, replicas, and perfectly rendered simulations, there are fewer and fewer places that still celebrate authenticity.
On a day dedicated to lighthearted hoaxes and twists of fate, it seemed a perfect time to release a film that explores what’s real, and not.
That tension sits at the center of “L’ultimo Uomo Reale” (“The Last Real Man”), a new film from Team One and director Sebastian Strasser, in partnership with the marketplace for authenticated luxury resale, The RealReal.
Conceived as a response to The RealReal’s 2024/25 “Ask Yourself What’s Real” campaign theme, the film pushes that question further, by exploring the growing tension between perception and reality in today’s digital world.
At a moment when much of the industry is using AI to scale content, this work flips the lens—using it as both subject and storytelling device. A humorous, slightly unsettling take for anyone who still values the real thing.
Directed and rendered by Strasser, the piece constructs a hyper-real world that feels convincingly human—until it begins to fracture. Subtle glitches give way to a full unraveling, exposing a carefully engineered illusion.
“We’re moving into a world where ‘real’ is no longer a baseline—it’s a premium,” said Chris Graves, Chief Creative Officer, Team One. “We wanted to create a story that lets the illusion hold just long enough to feel convincing—then disrupt it, so you’re forced to reconsider what you’re actually looking at. Because what carries value now isn’t just craft. It’s credibility.”
Team One was inspired by The RealReal’s authentication process... Read More
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