• Thursday, Mar. 10, 2016
What's in the (cable) box? Possibly the future of television
This Wednesday, May 30, 2007, file photo shows a cable box on top of a television in Philadelphia.(AP Photo/Matt Rourke, File)
NEW YORK (AP) -- 

It's hard to get excited about a cable box. It's basically a boring oblong you put on a shelf near your TV and never think of again unless your cable service goes out.

But it's at the center of a battle pitting technology companies and the government against the TV industry. The Federal Communications Commission wants to let you buy your own cable box in hopes of saving you money and getting you new features. The cable industry worries about losing the power to frame how you get your video — and with it, billions of dollars in revenue. Some in Hollywood also worry about losing advertising dollars.

Here's what you need to know about this dispute:

WHAT'S A SET-TOP BOX?
Early on, cable boxes were little more than descramblers intended to block channels you hadn't paid for. Although they still serve that purpose, they've evolved into mini-entertainment centers that can record and play back programs, handle video on demand and even tempt you with non-TV distractions. Comcast, for example, recently added video games.

Most TV subscribers today lease boxes from their TV service provider. A study released last year by Sens. Edward Markey and Richard Blumenthal, Democrats on a Senate subcommittee that oversees technology and communications, found that the average household spends about $231 a year on box rental fees. Although some boxes can integrate Netflix, most people need a separate device to watch online video.

WHAT DOES THE GOVERNMENT WANT TO DO?
The FCC wants to give you more options for buying boxes and using different TV-watching software, much the way you can currently buy your own phone or modem.

The tech companies and regulators arrayed behind this effort claim you'll see lower prices, more choices and technological advances as a result.

The new rules would force TV suppliers — companies like Comcast, DirecTV and Verizon Fios — to make available video and channel information to outside companies like Google, Apple and TiVo. They'd have to provide this data in a format set by an "open standards body," which the FCC says could include consumer-technology makers, cable companies, content companies, apps developers and consumer-interest groups.

HAVE THERE BEEN EFFORTS TO "UNLOCK THE BOX" BEFORE?
Yes, but they didn't work.

About 12 years ago, cable operators rolled out CableCards — high-tech cards you could stick in TVs or boxes sold by others, like TiVo, to negate the need for a cable box.

But cable companies initially had to install them for customers and had no incentive to make sure they were easy to get and activate, says John Bergmayer, an attorney at the public-interest group Public Knowledge, which supports the government's cable-box initiative.

A cable-industry vision from 2008, dubbed tru2way, also failed. The cable industry designed software for TVs that let them deliver cable without a box. But the technology didn't appeal to consumer-electronics companies and fizzled out, Bergmayer says.

BENEFITS FOR VIEWERS
With a device like an Apple TV, you could, theoretically, get all your video in one place: live cable channels, Netflix, HBO's app, YouTube. And the device would keep working even if you switched, say, from cable to satellite TV.

You could also see better search capabilities. New gadgets might let you do a single search for both TV channels and online services, which could help you find niche online video that cable companies don't carry. TiVo already offers such a feature, but you still need a CableCard or a box from a cable company that has partnered with TiVo.

Change is coming no matter what the FCC does, says Alan Wolk, an analyst with the Diffusion Group, a TV and media research firm.

Cable companies already have apps that let you watch TV on phones and tablets, and newer Internet-only offerings deliver channels through a streaming-TV gadget rather than a set-top box.

WHY ARE CABLE AND ENTERTAINMENT COMPANIES RESISTING?
Besides losing fees from renting boxes, the cable industry doesn't want some intermediary in charge of video its customers get. For example, a box designed by Apple might make it just as easy to get video from Netflix, such that customers might question the need to pay for channels or cable's video-on-demand offerings. Cable companies now pay — and charge you — billions of dollars a year to carry these channels and programs.

Cable companies also worry that they wouldn't be able to help customers with technological issues and that new ads could interfere with the viewing experience. FCC Chairman Tom Wheeler has said that the rules would prohibit extra advertising, but he didn't offer details.

Some TV executives worry that instead of buying regular commercials on their channels, advertisers might migrate to targeted-ad opportunities if, say, Google builds a box. The TV executives also have raised concerns that tech companies could use data on your viewing habits in ways cable companies aren't allowed to.

Most subscribers today take a full-fledged bundle of hundreds of channels that can cost $70 or more a month. An analysis by bond-ratings agency Moody's says new set-top boxes, if successful with consumers, could pressure cable companies to deliver smaller, cheaper packages.

More choice might be good for you — but maybe not for companies dependent on your monthly bills.

  • Thursday, Mar. 10, 2016
Hint brings Nice Shoes to Kansas City
Hint's Kansas City facility
NEW YORK -- 

Studios Hint and Nice Shoes have partnered, connecting colorists in New York, Chicago and Minneapolis with artists and creatives in Kansas City. The addition of Nice Shoes’ color grading team complements Hint’s full suite of creative production and postproduction offerings.

“The area that Hint covers is impressive. Beyond Kansas City and other cities within the bi-state region of Kansas and Missouri, they have clients in San Francisco, Washington DC, Des Moines, Omaha, and Lincoln. We’re looking forward to collaborating with them throughout the region,” said Nice Shoes EP Tara Holmes. “They’re producing a variety of fantastic work with top agencies and brands, and we’re excited to be a part of it.”

Nice Shoes Remote Services offer the same level of quality and convenience that has come to be expected from the company’s home base in New York, as well as newly launched locations in Chicago and Minneapolis. Kansas City clients will have the ability to collaborate seamlessly with Nice Shoes colorists Phil Choe, Gene Curley, Sal Malfitano, Lenny Mastrandrea, Oscar Oboza, Chris Ryan, Lez Rudge, and Ron Sudul as if they were working in the studio with them.

“Technology has made it possible -- and we believe that the needs of our clients will be better served if they can have quality color grading and other finishing services right here in KC, without the costs and disruption of traveling. Now, the artists at Nice Shoes will become an integrated part of their total post production experience with the benefits of lower costs and a broader talent pool,” said Hint CEO Teri Rogers.

“When we launched this service, it was to meet the needs of clients who previously would travel to New York to work with us. We’ve built a great foothold with that starting point, but now we have the exciting opportunity to collaborate with those clients as well as with new ones,” said Nice Shoes managing director Justin Pandolfino. “This partnership is not just about convenience, but about uniting talent that has never worked together before, which I hope will spark new creativity between both companies.”

The two companies will be meeting with local agencies in KC the week of March 21st and will celebrate the launch of their partnership on March 24th, with a kickoff celebration at Hint’s studio.

  • Thursday, Mar. 10, 2016
Review: The Samsung S7's camera now rivals the iPhone
In this Sunday, Feb. 21, 2016, file photo, a Samsung Galaxy S7, left, and S7 Edge are displayed during the Samsung Galaxy Unpacked 2016 event on the eve of the Mobile World Congress wireless show, in Barcelona, Spain. (AP Photo/Manu Fernadez, File)
NEW YORK (AP) -- 

It's difficult to justify paying for a high-priced, top-end smartphone these days - unless, that is, you want to take good pictures.

In this Age of Instagram, a great camera is one of the few reasons to pay $650 or more for the latest smartphone, instead of $200 or $300 for a budget phone that does texting, Facebook and Web surfing just as well.

Samsung's phone cameras have shown tremendous improvement in just a few years. The new Galaxy S7 and S7 Edge phones take much better pictures than last year's S6 models. In fact, they're now basically neck and neck with Apple's iPhones, meaning that you no longer have to compromise on picture quality if you prefer Android.

I took more than 2,000 still shots and a few videos using 10 smartphones from Samsung, Apple, LG, Huawei and Motorola. To make the comparison clearer, I focused on indoor and night settings, such as museums, bars and New York's Central Park at night. Even budget phones can take great shots in good light, but only great phones take good shots in poor light.

BETTER LIGHTING, BETTER FOCUS
I was impressed with the S7's ability to capture Central Park's unlighted Bethesda Fountain at night. Shots from most other phones appear pitch black, save for a faint outline of the fountain's statue and some distant light from building windows.

The S7 was also more likely to get the focus right on its own, without having to choose a focus area first by touching the phone screen. Even with touching, focusing sometimes takes a second or two on other cameras. I don't get that lag with the S7, meaning fewer missed action shots.

The lens and image sensors on the S7 aren't large enough to match the capabilities of full-bodied SLR cameras, but the phones borrow some of the focus and light-capturing technologies found on more sophisticated shooters. These technologies combined result in brighter, sharper images in low light.

UPGRADING THE S6
The S7 also has a wider-angle lens than last year's S6 models, one that now matches iPhone hardware. It captures more of what's in front of you. Among other things, people don't have to squeeze together as tightly for group shots.

Samsung also corrected some design deficiencies in earlier models. The S7's camera lens no longer protrudes awkwardly, as it did on the S6. Its screen turns into a flash for low-light selfies, just like the latest iPhones. (That means my selfies now look awful because of their subject and not the low light.)

The S7 also takes photos in a standard 4-by-3 rectangle, not the wider 16-by-9 frame of the S6. While overall megapixel count is lower on the S7, that's entirely a consequence of the narrower width, which yields a photo like an S6 shot with its far edges chopped off.

A FEW QUIBBLES
Many indoor shots come out yellowish, possibly reflecting the yellowish nature of indoor lighting. On the S7, books look as though they've yellowed from being out in the sun too long. Egg whites on a burger don't look so white (though bacon comes out brighter, with more detail). Faces are more orange than usual.

Odd colors can make pictures look better, but they often don't seem natural.

COMPARISONS
Of all of the phones I tested, the S7 and iPhone 6S produced the most consistent low-light photos. The S7 shots typically had better focus, while the iPhone pictures looked more natural, with colors typically mirroring how you see things.

The S7 has also cloned Apple's Live Photos feature, in which the camera captures short video clips as it's taking still photos. The feature is on by default on the iPhone, but you need to turn it on with the S7. Unlike the iPhone version, Samsung's Motion Photo has no sound.

The latest Apple and Samsung phones are comparable in many other ways. (I took a first look at the S7 a few weeks ago: http://apne.ws/21hAP8X .) One impressive non-camera feature is the S7's fast-charging capability. With the included charger, I get a full charge in just 80 minutes, and that's enough for nine hours of Hulu video streaming on the S7, 10 hours on the S7 Edge.

The camera, though, is where these phones really stand out from the pack.

  • Thursday, Mar. 10, 2016
ARRI Inc. expands to Brazil
Mario Jannini, ARRI Brazil technical service director
SAO PAULO, Brazil -- 

ARRI Inc. is opening a new subsidiary in São Paulo, Brazil. Centrally located on Avenida Ibirapuera in Moema, São Paulo, the facility will offer camera maintenance, technical support, software upgrades, as well as training and workshops for the ARRI cameras and Pro Camera Accessories.

Said ARRI Inc.’s director of Latin America sales, Wilson Zeferino: “Latin America is a growing market for ARRI. We’re committed to this region and we hope to continue the success of our ALEXA XT, ALEXA Mini and AMIRA cameras here. By opening a service facility in São Paulo we are closer to our customers, so it’s much easier to offer training, warranty service, maintenance and general support to Brazil and all other countries in the region.”

Mario Jannini, ARRI Brazil technical service director noted, “ARRI Brazil will be the mark of a new era.”

Through the launch of this facility, ARRI continues to show support and commitment to the Latin American region. Repairs can now be performed in São Paulo by trained ARRI technicians with no need to ship equipment abroad. This added convenience keeps costs down and provides speedy resolution for camera performance issues not only for Brazilian customers, but also for customers in neighboring countries.  

  • Tuesday, Mar. 8, 2016
Philippe Panzini joins Codex as VP, user experience
Philippe Panzini
LONDON -- 

Philippe Panzini has been named VP, user experience for Codex.

Panzini has many years of experience in designing and bringing to market tools for production and post. Best known as the chief technology officer at Discreet Logic, he was instrumental in designing the first version of Flame. In 1998 he was a co-recipient of an Academy of Motion Pictures Arts and Sciences Science and Engineering Award for the development and implementation of the Flame and Inferno software. After taking on a key role in the acquisition of Discreet Logic by Autodesk, he then worked with Apple’s imaging products group on forward-looking technologies, particularly in the areas of improving the user experience and designing user interfaces.

Marc Dando, managing director of Codex, said, “I saw Philippe lead the team at Discreet Logic which built software that changed the world of visual effects. Since then he has built on that experience and become a thought-leader in user experience design and technology strategy for both consumer and high-end technologies. We are very excited to have him join our team at Codex.”

Panzini said of Codex, “They are ideally positioned at the junction of production and post production, and I know that together we can create some amazing products for both our existing customers and new ones”.

Codex recording, media and workflow technology has been used on hundreds of motion picture productions worldwide. Recent and forthcoming releases to rely on Codex include: The Revenant, Spotlight, Mad Max: Fury Road, Captain America: Civil War, The Huntman: Winter’s War, Snowden, Fantastic Beasts And Where to Find Them and Star Trek Beyond.

Codex’s high-performance digital workflow tools are employed by independent and Hollywood motion pictures, high-end TV and commercials productions shooting worldwide. Designed for filmmakers by filmmakers, the company’s product portfolio includes easy-to-use recorders and media processing systems that streamline the transfer of digital files and images from camera through to postproduction. They also include leading-edge tools for colour, dailies creation, archiving, review and digital asset management. Codex is a privately-held company, headquartered in London, UK, with offices in Los Angeles, Paris, Beijing and Wellington, plus sales partners worldwide.

  • Thursday, Mar. 3, 2016
Postproduction on Oscar nominee "Mustang" completed in DaVinci Resolve Studio
This photo provided by courtesy of Cohen Media Group shows, Tugba Sunguroglu, from left, as Selma, Doga Zeynep Doguslu as Nur, Elit Iscan, as Ece, Ilayda Akdogan as Sonay, and Gunes Sensoy as Lale in the film, "Mustang," directed by Deniz Gamze Erguven, in Turkey. (Cohen Media Group via AP)
FREMONT, Calif. -- 

Blackmagic Design announced that DaVinci Resolve Studio was used to complete postproduction, including the final DI and online edit, on this year’s French Oscar nominee for Best Foreign Language Film, “Mustang.”

Set in a remote village in northern Turkey, “Mustang” tells a gripping coming of age story about five young sisters fighting a conservative upbringing when some innocent fun in the sea with male classmates has life changing repercussions, including being taken out of school, imprisoned in their own home and prepared for an arranged marriage.

“I was instantly interested in working on a story about women’s issues, especially one told from a female perspective as everything is seen through the eyes of the youngest sister, Lale,” said Yov Moor, the independent colorist on the feature. In addition to using DaVinci Resolve Studio on the final grade with tools including Grouping, the tracker, and masks, Moor also made use of Resolve’s editing capabilities to ensure he completed all his post production work on “Mustang” within just five days.

“A very useful aspect of working with DaVinci Resolve was the fact that we could use both it’s editing and grading toolsets, all from the same application,” Moor explained. “I was able to quickly and easily do things like correct fading on a shot, or even simply test new ideas, all without wasting precious time sending scenes to be reedited and waiting to receive the new results.”

When it came to grading, Moor began not with a traditional brief, but instructions on what sensations director of photography David Chizallet and the director, Deniz Gamze Ergüven were aiming to achieve within each shot.

“The girls in Mustang are always moving, bursting with energy. My grading work was really to enhance this vibrancy and life through color,” Moor added. "Five days to work on any film is challenging, but it’s especially difficult when you’re dealing with a topic as delicate as in ‘Mustang.’ Luckily, the whole creative workflow offered by DaVinci Resolve was completely seamless.”

  • Thursday, Mar. 3, 2016
O'Keefe expands Broadcast Pro with search and recruit services
John T. O'Keefe
SHELTON, CT -- 

John T. O’Keefe, founder and managing director of Broadcast Pro, has announced that search, recruitment and placement services have been added to the firm’s growing list of capabilities. Broadcast Pro, now in its fifth year, provides sales, marketing, business development, product design & engineering and executive management consulting to manufacturers and service providers in the international broadcast space.

O’Keefe says the addition of search, recruitment and placement services underscores the company’s founding principles. “Broadcast Pro was established to help companies achieve their goals through sales and marketing programs individually designed to leverage strengths and minimize weaknesses. We believe a company’s reputation and success rests on its people, and we’re dedicated to matching companies with candidates that fit in comfortably with the company’s culture and contribute to its productivity. Finding the right candidate for each position is a win-win situation. It will facilitate a long-term business relationship that leads to professional growth for the candidate, and profitability for the company.”

O’Keefe launched Broadcast Pro with over 25 years of experience establishing and supporting worldwide distribution networks, key national accounts and OEM accounts. His track record includes serving as president/CEO of ProSource, an international marketing and sales organization specializing in the import/distribution of broadcast and motion picture equipment, and before that as VP of sales and marketing for Anton Bauer. O’Keefe is a member of NAB, SMPTE and the Digital Cinema Society.

Broadcast Pro’s clientele consists of a wide variety of broadcast suppliers, system integrators, manufacturers, distributors and resellers, including: ARRI, AAdynTech, BHV Broadcast, Chimera, PAG, Shotoku and Vocas Systems.

  • Tuesday, Mar. 1, 2016
Procam acquires camera division of rental house Take 2
Procam's John Brennan (l) and Take 2's Vince Wild
LONDON -- 

Procam, a leading cinematography and broadcast hire company in the UK, is continuing its expansion plans with the acquisition of Take 2, a supplier of professional digital and motion picture production equipment. The takeover of one of London’s best-known rental houses increases Procam’s footprint in supplying UK features and high-end episodic dramas, and is the next step in a long-term strategy to extend Procam’s reach into the US, following the company’s successful expansion into New York last year.

Procam has purchased the complete camera and grip inventory of Take 2’s business for an undisclosed amount, and is also taking on all of the company’s camera and grip staff, while maintaining and investing in the Take 2 brand. Take 2’s sister company, Take 2 Lighting, is not part of the acquisition and will be rebranded.

The acquisition of Take 2 by Procam ushers in a new phase of development for the West London company, beginning immediately with a recruitment drive to support several areas of Take 2’s business. Procam will also finance a substantial investment in new camera equipment for Take 2 and is spearheading plans to launch the Take 2 brand in Los Angeles. Additionally, Take 2 and Procam Group company True Lens Services (TLS) are collaborating on the development of a new lens family supporting 4K, 6K and 8K high-resolution sensors, due for release at the end of 2016.

Established in 1999, Take 2 provides top-tier digital and film camera equipment, advice and support to high-profile motion picture and episodic TV series, including US shows shot in the UK. Take 2’s movie credits encompass The King’s Speech (Weinstein Co/UK Film Council), The Imitation Game (Weinstein Co), Paddington (Weinstein Co/Canal+/Heyday Films) and Pride (Pathé/BBC Films/Canal+). Among Take 2’s TV credits are the multiple award-winning Wolf Hall (Company Pictures/BBC), plus the well-received productions of Undercover (Baby Cow), Stan Lee’s Lucky Man (Carnival Film & TV), River (Kudos/BBC), Humans (Kudos/Channel 4/AMC), You, Me And The Apocalypse (Working Title/Sky/NBC Universal), London Spy (Working Title/BBC America/NBC Universal), The Tunnel (Canal+/Kudos/Sky Atlantic) and the forthcoming third series of Peaky Blinders (Tiger Aspect/BBC).

Over the next six months Procam plans to considerably augment Take 2’s inventory, which already comprises a large portfolio of the latest ARRI, RED, Sony and high-speed Phantom digital cinematography cameras, ARRI and Aaton 35mm/16mm cameras, an extensive stock of vintage and bespoke anamorphic, spherical, macro, telephoto and specialist lenses, plus accessories. Take 2 also offers a grip, crane and remote head facility, providing cranes, jibs, remote heads, camera dollies, tripods and grip accessories, as well as a digital post production lab and grading suite.

The strategic purchase of Take 2 was led by Procam’s Group CEO, John Brennan, supported by Group CFO Helen Cardrick. Procam has promoted Cardrick to chief commercial officer and Nicholas Marsden from head of finance to group finance director.

Brennan said of Take 2, “It is a well-established brand and its highly-respected team now have the additional infrastructure and resources to move the company forward to the next stage, at home and abroad. Procam has successfully taken root in New York, and following the recent extension of tax credits enabling cost-efficient filming in California, we’re looking at taking the Take 2 brand to the US West Coast.”

Brennan added: “The addition of Take 2 also delivers many benefits for Procam’s existing customers, including impeccable production expertise, along with access to some of the rarest film lenses and the best camera and grip equipment in the industry – strengths and technical assets you won’t readily find elsewhere in the global market.”

Vince Wild, director of Take 2, said: “The acquisition by the Procam Group brings many advantages to Take 2 and our clients can rest assured it is very much business as usual. The combined knowledge of the two companies will benefit producers working in all genres of production. Across the group, they can access the widest range of cameras, lenses and production equipment in the rental market, as well as the latest and greatest technology as it is released. With features and TV dramas being shot in multiple locations throughout the UK, Procam’s regional presence is also of significant added value to Take 2’s clientele.”

  • Tuesday, Mar. 1, 2016
Arri Rental adds Mike Sippel
Mike Sippel
ATLANTA -- 

ARRI Rental, a leading provider of camera, grip and lighting equipment to the feature film, television, advertising, broadcast and events markets, has brought Mike Sippel on board as sr. field support technician. Based at ARRI Rental Atlanta, he will be part of the location support team for all camera related products, including the ALEXA 65.

Prior to joining ARRI Rental, Sippel was technical operations manager at Cineverse Atlanta. He started his career in 2007 at Fletcher Camera & Lenses in Chicago.

“With Mike’s arrival we make a significant step in the direction of a new approach to technical support that is flexible and not specifically grounded in any one facility, thereby reflecting the way in which our customers move around the country and the globe,” said Martin Cayzer, CEO of ARRI Rental.

  • Monday, Feb. 29, 2016
Microsoft to ship developer HoloLens for $3,000 in March
In this Jan. 21, 2015, file photo, Microsoft's Joe Belfiore, left, smiles as he tries on a HoloLens device with colleagues Alex Kipman, right, and Terry Myerson following an event demonstrating new features of Windows 10 at the company's headquarters in Redmond, Wash. (AP Photo/Elaine Thompson, File)
REDMOND, Wash. (AP) -- 

Microsoft says it will start shipping a developer version of its augmented reality device, HoloLens, for $3,000 on March 30.

That's around the same time Facebook's Oculus will begin shipping the consumer version of its Rift virtual-reality headset for $600. HoloLens differs from the Oculus Rift in that it makes the viewer see three-dimensional objects in the real world, rather than blocking out the real and replacing it with a 360-degree fictional universe.

The HoloLens operates on Windows 10 and unlike the Rift, requires no tethering to a separate computer.

It'll use a custom-built chip designed on an Intel platform. It'll let users record high-definition video that recreates a mix of holographs overlaid on the real world that can be shared with people without the device.

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