Framestore Labs is proud to have created three key elements for FordHub, Ford’s interactive brand space within the Westfield World Trade Center in New York City. The three activations - ‘The World’, ‘Share Your Style’ and ‘Mobility Map’ - inspire visitors to explore smarter ways to move.

The World
‘The World’ is a futuristic real-time cityscape, built using the Unreal game engine. Powered by three computers, each enabled with a top-of-the-range gaming graphics card, the panorama spans a twelve-screen display to create one uninterrupted view of an imagined future urban environment. Features such as autonomous cars, and smart intersections are highlighted, to educate visitors about the transportation of tomorrow.
‘The World’ was Framestore Labs’ first opportunity to utilize Unreal within a large-scale installation. ‘Creating a really wide panoramic view was technically very challenging, as you can't use standard cameras without creating a compromised telephotoview which would make the world feel distant and remote’, explains Robin Carlisle, Global Head of Creative, Framestore Labs.  ‘Our solution was to divide the world into three “ideal views”, and combine those views seamlessly.’

The solution called for some ‘unorthodox mathematical wizardry, as well as creatively building the world around these ideal views to give the illusion of one perfect panorama’, adds Robin. ‘To make things even trickier, a stand-alone computer did not have the power to render the entire world, so we had to split the work between three computers and synchronize their outputs.’

The real-time environment of Unreal saw Framestore Labs use AI algorithms to allow cars to drive and people to walk around ‘The World’ autonomously. The creative design drew on traditional VFX trickery - a subject in which Framestore is well versed - to hide the seams between the individual real-time inputs, using carefully placed lampposts and trees.

Share Your Style
‘Share Your Style’, FordHubs’ digital car configurator, was a creative collaboration between agency VML and Framestore Labs. The installation invites visitors to digitally customize a Ford vehicle, displayed onto a 42” UHD screen within the Hub. An interface designed by VML was implemented into Unreal by Framestore Labs, who imported the 3D car geometry data.

Mobility Map
At the entrance to the FordHub, a ‘Mobility Map’ welcoming visitors with a 9ft tall display of LED and touch-screens. The Mobility Map provides visitors with journey data drawn from the city’s transportational APIs, as well as the chance to ‘fly-through’ Manhattan’s streets to key points of interest. The smart mapping offers further suggestions of stops en route, enhanced with additional useful real-time visitor information.

More information is available on the Framestore website


Framestore Labs
Global Head of Production Jonny Dixon
Global Head of Creative Robin Carlisle
Senior Producer Lauren Matthews
Line Producer Grace Diggens
Production Assistant
 Viola Asztalos
Lead Developer Greg Knight
Creative Director Mike Best
Art Director Jorge Sanchez Magdaleno 
Pipeline Technical Artist Dan Chapman
Senior Engineer Liam Naerger
UX Designer Ian Sutton
Developers Ray Ion, Fabio Polimeni, Anton Andersson, Tom Schwarz, Tuomo Rinne, Stuart Bachelor, Ellie Ansell, Casper Jelly
Quality Control and Testing Pelin Santos
3D Environments Artist
 Javier Cardenas
3D Artist
 Samuel Thomson
Technical Artist
 Ben Merrick
Character Animator Friska Bako
Lead Engineer Paul Martin
Senior Engineer Liam Naerger
Engineer Devin Cantor Sternin
Junior Engineer Ryan Tanaka

Framestore Labs builds high performance systems to run beautiful, cinematic data visualizations, turning complex information into compelling and valuable content. We make the world a more interesting place to walk around, whether you're inside the Tate or outside in Times Square.